Yes, I'm using latest EDKII master cod. In latest EDK code I could see
EmulatorPkg\Win folder not in previous/UDK2018 label.

--
Thanks,
Prem.

On Sun, Nov 4, 2018 at 5:15 AM Tian, Hot <hot.t...@intel.com> wrote:

> Are you using the latest EDKII master code? Windows support is added
> recently by https://bugzilla.tianocore.org/show_bug.cgi?id=1112. + Ruiyu
> Ni.
>
> Thanks,
> Hot
>
> -----Original Message-----
> From: edk2-devel [mailto:edk2-devel-boun...@lists.01.org] On Behalf Of
> Prem Kumar
> Sent: Sunday, November 04, 2018 4:55
> To: af...@apple.com
> Cc: edk2-devel@lists.01.org; Gao, Liming <liming....@intel.com>
> Subject: Re: [edk2] Building EmulatorPkg and EDK2 project issue.
>
> Hi Andrew,
>  Thanks for your explanation.
>
> After building for x64 I could see below error.
>
>
> C:\UEFIWorkspace\edk2-master_2018_Latest\Build\EmulatorX64\DEBUG_VS2015x86\X64>WinHost.exe
>
> EDK II WIN Host Emulation Environment from http://www.tianocore.org/edk2/
>   BootMode 0x00
>   OS Emulator passing in 128 KB of temp RAM at 0x65e70000 to SEC ERROR :
> Can not open Firmware Device File ../FV/FV_RECOVERY.fd (0xE).
> Exiting.
>
>
> *I've searched for FV_RECOVERY.fd in entire project and found no such file
> generated after built.*
>
> --
> Thanks & Regards,
> Prem.
>
>
>
> On Sun, Nov 4, 2018 at 1:56 AM Andrew Fish <af...@apple.com> wrote:
>
> > Prem,
> >
> > I've not run the emulator on Windows in a very very long time. But
> > lets take a look at your error message.
> >
> > /Volumes/Case/UDK2018(vUDK2018)>git grep "Could not allocate
> > PeiServicesTablePage"
> > EmulatorPkg/Unix/Host/Host.c:508:      printf ("MapFd0(): *Could not
> > allocate PeiServicesTablePage* @ %lx\n", (long unsigned
> > int)EmuMagicPage);
> >
> > That seems to point to PcdPeiServicesTablePage
> > /Volumes/Case/UDK2018(vUDK2018)>git grep PcdPeiServicesTablePage --
> > *.dec
> > EmulatorPkg/EmulatorPkg.dec:73:  gEmulatorPkgTokenSpaceGuid.
> > *PcdPeiServicesTablePage*|0x1003000000|UINT64|0x0000101b
> >
> > Which has a default value of 0x1003000000. But since you built for
> > IA32 it gets truncated to 0x03000000
> >
> > Do you need 32-bit IA32? Can do a 64-bit build and use X64. Something
> like:
> >
> > build -p EmulatorPkg\EmulatorPkg.dsc -t VS2015x86 -D WIN_SEC_BUILD -a
> > X64 -m EmulatorPkg/Win/Host/WinHost.inf
> >
> > It looks like that is hard coded address that needs to get allocated
> > in the emulator, and in your case that allocation is failing.
> >
> > Thanks,
> >
> > Andrew Fish
> >
> > PS I'm not sure the printf is correct:       printf ("MapFd0(): Could not
> > allocate PeiServicesTablePage @ %lx\n", (long unsigned
> > int)EmuMagicPage); Given the width of long is different on different
> > platforms. UINT64 uses long long to make sure things are 64-bits. Not
> > to mention EmuMagicPage is a pointer, not an long unsigned int.
> >
> >
> > On Nov 3, 2018, at 12:26 PM, Prem Kumar <perry.p...@gmail.com> wrote:
> >
> > Hi Andrew,
> >  Thanks for your reply.
> >
> > Below is the error when trying to launch Emulator after successful
> > build,
> >
> > *1.Launching Emulator using below command:*
> > C:\UEFIWorkspace\edk2-master_2018_Latest>cd
> > Build\EmulatorIA32\DEBUG_VS2015x86\IA32\ && WinHost.exe
> >
> > EDK II WIN Host Emulation Environment from
> http://www.tianocore.org/edk2/
> >   BootMode 0x00
> >   OS Emulator passing in 128 KB of temp RAM at 0x04400000 to SEC ERROR
> > : Could not allocate PeiServicesTablePage @ 03000000
> >
> > *2. Launching WinHose.exe directly:*
> >
> > C:\UEFIWorkspace\edk2-master_2018_Latest\Build\EmulatorIA32\DEBUG_VS20
> > 15x86\IA32>WinHost.exe
> >
> > EDK II WIN Host Emulation Environment from
> http://www.tianocore.org/edk2/
> >   BootMode 0x00
> >   OS Emulator passing in 128 KB of temp RAM at 0x04ab0000 to SEC ERROR
> > : Could not allocate PeiServicesTablePage @ 03000000
> >
> >
> >
> > --
> > Regards,
> > Prem.
> >
> >
> >
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