I'm an old hand at Python, but really a programmer by trade, not an educator.

Most programming courses that I've taken were very boring due to their focus on 
text input and response.

I am exploring teaching Python to high school seniors as part of an advanced 
program.


I thought that a more interactive environment like PyGame would provide more 
stimulation and a better understanding of  logic thinking that the typical 
exercises I was exposed to.  For instance, tick-tac-toe, checkers and monopoly 
can all be children of the base "BoardGame" class.  And while tick-tac-toe may 
be practical, I doubt if checkers or monopoly would be.


Can anyone point me to some links that support using Python as an introduction 
to computing at an advanced high school level 


and

Can anyone point me to some reference material on tools used to teach python?

Thanks,

Fred.
_______________________________________________
Edu-sig mailing list
Edu-sig@python.org
http://mail.python.org/mailman/listinfo/edu-sig

Reply via email to