Hello folks,

I know I have to write another concise exposition to the recent
non-deterministic methods I promote, in particular FAWRB and D2MAC.

Let me do this from another angle than before: from the angly of reaching consensus. We will see how chance processes can
help overcome the flaws of consensus decision making.

I will sketch a number of methods, give some pros and cons, starting with consensus decision making.

Contents:
1. Consensus decision making
2. Consensus or Random Ballot
3. Approved-by-all or Random Ballot
4. Favourite or Approval Winner Random Ballot: 2-ballot-FAWRB
5. Calibrated FAWRB
6. 4-slot-FAWRB
7. 5-slot-FAWRB



1. Consensus decision making
----------------------------
The group gathers together and tries to find an option which everyone can agree with. If they fail (within some given timeframe, say), the status quo option prevails.

Pros: Ideally, this method takes everybody's preferences into account, whether the person is in a majority or a minority.

Cons: (a) In practice, those who favour the status quo have 100% power since they can simply block any consensus. (b) Also, there are problems with different degrees of eloquence and with all kinds of group-think. (c) Finally, the method is time-consuming, and hardly applicable in large groups or when secrecy is desired.


Let us address problem (a) first by replacing the status quo with a Random Ballot lottery:


2. Consensus or Random Ballot
-----------------------------
Everybody writes her favourite option on a ballot and gives it into an urn. The ballots are counted and put back into the urn. The number of ballots for each option is written onto a board. The group then tries to find an option which everyone can agree with. If they fail within some given timeframe, one ballot is drawn at random from the urn and the option on that ballot wins.

Pros: Since the status quo has no longer a special meanining in the process, its supporters cannot get it by simply blocking any consensus - they would only get the Random Ballot result then. If there is exactly one compromise which everybody likes better than the Random Ballot lottery, they will all agree to that option and thus reach a good consensus.

Cons: Problems (b) and (c) from above remain. (d) Moreover, it is not clear whether the group will reach a consensus when there are more than one compromise options which everybody likes better than the Random Ballot lottery. (e) A single voter can still block the consensus, so the method is not very stable yet.


Next, we will address issues (b), (c) and (d) by introducing an approval component:


3. Approved-by-all or Random Ballot
-----------------------------------
Each voter marks one option as "favourite" and any number of options as "also approved" on her ballot. If some option is marked either favourite or also approved on all ballots, that option is considered the "consensus" and wins. Otherwise, one ballot is drawn at random and the option marked "favourite" on that ballot wins.

Pros: This is quick, secret, scales well, and reduces problems related to group-think. A voter has still full control over an equal share of the winning probability by bullet-voting (=not mark any options as "also approved").

Cons: (b') Because of group-think, some voters might abstain from using their bullet-vote power and "also approve" of options they consider well-supported even when they personally don't like them better than the Random Ballot lottery. Also, (e) from above remains a problem, in particular it is not very likely in larger groups that some options is really approved by everyone.


Now comes the hardest part: Solving problems (b') and (e) by no longer requiring full approval in order to make it possible to reach "almost unanimous consensus" when full consensus is not possible. In doing so, we must make sure not to give a subgroup of the electorate full power, so that they can simply overrule the rest. Instead, we must make the modification so that still every voter has full control over an equal share of the winning probability. This is why we cannot just lower the threshold for consensus from 100% to, say, 90%. What we do instead is this:


4. Favourite or Approval Winner Random Ballot (FAWRB),
   simplest version, using two ballots (2-ballot-FAWRB)
-------------------------------------------------------
Still, each voter marks one option as "favourite" and any number of options as "also approved" on her ballot. The option getting the largest number of "favourite" or "also approved" marks is nominated as "compromise". Two ballots are drawn at random. If the nominated compromise is marked on both as "favourite" or "also approved", it wins. Otherwise, the option marked as "favourite" on the first of the two ballots wins.

Pros: Full consensus can be reached if some option is approved by everyone. Such an option will win with certainty. If no such option exists, also partial consensus can be reached: if, say, 90% agree to the best compromise option, that option will win with at least 81% probability (=90%*90%). On the other hand, bullet-voting still assures that my favourite gets my share of the winning probability: if 5% bullet-vote, their favourite gets at least 5% of the winning probability. Problem (b') shall no longer exist since by not approving I do not destroy the consensus complete but only lower the compromise's probability a bit.

Cons: (f) The incentive to approve a good compromise is only there when I prefer the compromise quite a lot to the Random Ballot lottery, not when I prefer it only slighty. (g) If the process of nominating options does not prevent this, there is the possibility that a really harmful option is elected with some small probability.


(Another method which achieves almost the same as 2-ballot-FAWRB is the older D2MAC which is very similar.)


The game-theoretic reason for problem (f) is this:

Consider a situation in which C is the compromise and all N voters approve it (N being large for simplicity). Now consider that I ask myself whether it would server my better not to approve C but to bullet-voter for my favourite, A. If I remove my approval for C, the winning probabilities change in the following way: C no longer wins with probability 1 but only with approximately probability 1 - 2/N (more precisely 1 - 2/N + 1/N²). My favourite A's winning probability grows from 0 to 1/N, since A now wins whenever my ballot is the first of the two drawn ballots. But at the same time, also the other voters' favourites' winning probabilities grow, since another voter's favourite now wins when my ballot is the second drawn ballot. In other words, the probability of ending up with a Random Ballot lottery result grows from 0 to approximately 1/N, too. Therefore, bullet-voting only makes sense when the utility I assign to the compromise C is smaller than the mean of (i) the utility I assign to my favourite A and (ii) the utility I assign to a Random Ballot lottery. In other words, it is better to cooperate in the election of C only when I rate C higher than half the way up from my rating of the Random Ballot lottery to my favourite's rating.


Important: Although the FAWRB process always uses a chance process, namely drawing ballots, it will still usually lead to a deterministic or almost deterministic result! This is because with the incentives in place, people are usually very good at finding compromises which they then will (almost) all approve of, giving them 100% (or almost 100%) winning probability! Just as in "Consensus or Random Ballot", the very fact that the voters don't like the Random Ballot lottery when a compromise exists will lead to the compromise being elected and the Random Ballot being avoided.


The next step towards my recommended version of FAWRB reduces this problem (f) by replacing the fixed number of three ballots by a more sophisticated drawing process:


5. Favourite or Approval Winner Random Ballot,
   calibrated version, using 3 or 15 ballots (calibrated FAWRB)
---------------------------------------------------------------
Still, each voter marks one option as "favourite" and any number of options as "also approved" on her ballot. The option getting the largest number of "favourite" or "also approved" marks is still nominated as "compromise". A die is tossed. If it shows a six then 15 ballots are drawn at random, otherwise only 3 ballots. If the nominated compromise is marked on all these ballots as "favourite" or "also approved", it wins. Otherwise, the option marked as "favourite" on the first of the drawn ballots wins.

Pros: As in 2-ballot-FAWRB, but now voters will also approve compromises they only find slightly better than the Random Ballot lottery (more precisely: which they rate higher than 1/5 of the way up from their rating of the Random Ballot lottery to their favourite's rating).

Cons: Problem (g) from above remains. (h) When there are more than one possible compromise options, say C1 and C2, some voters may apply "approval strategy" and refuse to approve of C1 in order to get C2 nominated instead of C1. When C1 is nominated anyway, they thereby reduce C1's winning probability unnecessarily.


Mathematical note: The reason why the mentioned "approval limit" moves from 1/2 down to 1/5 of the way from Random Ballot to favourite is that the expected number of ballots drawn moved from 2 to 5.


Next, we tackle problem (h) by decoupling the nomination of the compromise from the later agreement to the nominated compromise. This can be achieved by simply splitting the "also approved" slot into two slots named "good compromise" (used for both nomination and agreement) and "agreeable" (used only for agreement):


6. Favourite or Approval Winner Random Ballot,
   version with four slots (4-slot-FAWRB)
----------------------------------------------
Each voter marks one option as "favourite", any number of options as "good compromise" and any number of options as "agreeable" on her ballot, the unmarked options being implicitly regarded as "bad". The option getting the largest number of "favourite" or "good compromise" marks (but not counting "agreeable" marks!) is nominated as "compromise". A die is tossed. If it shows a six then 15 ballots are drawn at random, otherwise only 3 ballots. If the nominated compromise is marked on all these ballots as "favourite", "good compromise", or "agreeable", it wins. Otherwise, the option marked as "favourite" on the first of the drawn ballots wins.

Pros: Voters can now use approval strategy for the nomination step without reducing the final winning probability of the nominated compromise: The can just give only some one of the potential compromise options the "good compromise" mark and giving the other acceptavle compromise options the "agreeable" mark.

Cons: Only problem (g) might remain.


The final step is only needed when there is the possibility that some really bad option can actually make it onto the ballot. It is not needed when options are first checked by some independent authority for their feasibility, as is often implicitly done in political systems by supreme courts or the like.

So, if (g) is really a problem, we can try to reduce it by introducing some mechanism by which a really large majority (say, 90%) can prevent an option from being accepted on the ballot. This leads me to the final version of FAWRB:


7. Favourite or Approval Winner Random Ballot,
   version with supermajority-veto (5-slot-FAWRB)
-------------------------------------------------
Each voter marks one option as "favourite", any number of options as "good compromise", any number of options as "agreeable", and maybe some options as "harmful" on her ballot, the unmarked options being implicitly regarded as "bad". Every option receiving more than 90% "harmful" marks is removed before we continue as in 4-slot-FAWRB: Of the remaining options, the one getting the largest number of "favourite" or "good compromise" marks (but not counting "agreeable" marks!) is nominated as "compromise". A die is tossed. If it shows a six then 15 ballots are drawn at random, otherwise only 3 ballots. If the nominated compromise is marked on all these ballots as "favourite", "good compromise", or "agreeable", it wins. Otherwise, the option marked as "favourite" on the first of the drawn ballots wins.

Pros: The "harmful" slot allows a 90% majority to keep harmful extremist options from having a chance.

Cons: This supermajority-veto can be used to oppress minorities which are smaller than 10%, because they have no longer full control over their share of the winning probability.


Hopefully that explains some things.
I will also put the definitions into the Electowiki within a few days.

Yours, Jobst


Raph Frank schrieb:
On Sat, Oct 25, 2008 at 8:02 PM, Greg Nisbet <[EMAIL PROTECTED]> wrote:
Ok now the actual criticism. I know that FAWRB is nondeterministic.
Here is why that is bad.

Factions (both unwilling to compromise):

A 55%
B 45%

you view A as gaining a "55% chance of victory".

This reasoning is flawed. Instead of viewing A as getting .55 victory
units, think of it as a random choice between two possible worlds:

A-world and B-world

A-world is 10% more likely to occur, however they share remarkable similarities.

In both worlds >=45% of the people had no say whatsoever.

The trick with his method is that neither A-world or B-world is likely
to actually occur.  It creates an incentive to find a compromise,
called say, AB-world.

If all voters vote reasonably, then the result is a high probability
that the AB option will be picked.

The utlities might be
..... A-AB-B
55: 100-70-0
45: 0-70-100

In effect, each A supporter agrees to switch his probability to AB in
exchange for a B supporter switching to AB.

So, the initial probabilities would be

A: 55%
AB: 0%
B: 45%

Expected utility
55: 55
45: 45
Total: 100

However, after the negotiation stage, the results might be

A: 10%
AB: 90%
B: 0%

Expected utility

55: 10% of 100 and 90% of 70 = 73
45: 90% of 70 = 63
Total: 136

I don't 100% remember the method (and it could do with a web
description :p ), but that is what it is attempting to do.

The idea is not that it is random.  The idea is that it says "OK, if
you can't all agree on a compromise, then we will pick a winner at
random".

The threat that a random winner will be picked is what allows the
negotiation.  If a majority can just impose its will, then there is no
point in compromising.

----
Election-Methods mailing list - see http://electorama.com/em for list info

Reply via email to