Jeff Epler wrote:
> To optionally do this kind of XYUV preview, you'd have to change the
> information that is recorded at each canon call, then issue two sets of
> OpenGL calls to generate the preview: one for the XY part of the
> movement and one for the UV part of the movement.
>   
Presumably a wire-EDM has a fixed distance (Z) between the XY and the UV 
plane, and
the display program would need to have this value to properly render it 
in 3-D.  Won't
matter if one is always looking straight down onto the XY plane.

Jon

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