Jeff Epler wrote: > To optionally do this kind of XYUV preview, you'd have to change the > information that is recorded at each canon call, then issue two sets of > OpenGL calls to generate the preview: one for the XY part of the > movement and one for the UV part of the movement. > Presumably a wire-EDM has a fixed distance (Z) between the XY and the UV plane, and the display program would need to have this value to properly render it in 3-D. Won't matter if one is always looking straight down onto the XY plane.
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