On dom, 2012-01-15 at 17:06 -0600, Thomas Powderly wrote:
> maybe
> try using a cylinder for ropes
> ( or your line of cylinder primitive is only axial, not 3D , been a
> while since i hacked vismach.py )
>  and add function HalScale using glScale, which could change object length
> youd have to move the attaching point if the scaling was centric
> tomp
i've thought about using cylinder, and ok for modifing wire-lenght with
a scale function, but this way i think it would be very difficoult to
rotate the wire to perfectly cross the X,Y,Z Pos (let's say the
'tooltip').


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