On Thu, Dec 26, 2013 at 09:17:18AM -0600, Charles Steinkuehler wrote:

> simple "move the joint until the switch closes".  IMHO there needs to be
> a way to write programmable homing routines that can perform coordinated
> motion in joint and/or world space, But one thing at a time...

I don't see how you can possibly move in world space before homing.
I do see how you could move all joints simultaneously, for instance,
which might be what you mean?  This is a form of "coordinated"
motion but it is not how we usually use the term "coordinated",
which means in world mode and in lines and arcs, etc.

> PROPOSAL:
> It seems to me that the limit check functions should be plug-able, like
> the kinematics module.  The limits could then be as simple or complex as
> required by any particular machine.

Have you tried just having your inverse kins return a failure in the
situations you've identified as bad?  in JA4 this is dealt with
nicely I think.  Endpoints are checked before a move is started.
Not sure about how world mode jogs handle it.


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