I installed Inkscape, which apparently has some of the artistic features 
in the software that was promoted via spam.  Inkscape is a vector 
graphics program, sort of the open source version of CorelDraw.  I 
haven't used Inkscape yet, because I'm not an animator or artist, but I 
installed it in the hope that I could import raster art (GIF, JPG, etc.) 
and output G code that I could eventually use to control the 80 watt 
laser that I'm *still* trying to make time to build.  LinuxCNC will 
control the laser, of course, but it's not good at raster engraving.  
It'll sort of do it, but it's my impression that it's a bit of a double 
clutch and fuss at it operation.  I was hoping I could just tell 
Inkscape to generate G code, and tell it to start on the perimeter of 
each graphic element and spiral inward with a certain stepover (the 
laser beam width). That would also be potentially useful for machining 
logos using a CNC milling machine.  There's a G-code extension so 
Inkscape can output vector graphics as G-code.

http://youtu.be/4jYKMAjzK3A
(two minute demo video)

The G code extension of Inkscape (gcodetools-dev) works a lot like very 
specific CAM software, and it looks like it'll at least do the outline 
of a font.  I'm not so sure about the outlines of arbitrary graphics 
(probably) and less sure about spiraling inward to fill in a solid 
engraving (maybe).  If nothing else, I can probably do a zoomed in 
manual tracing to laboriously generate the tool path I need.  No more 
often than I need to laser engrave artwork, that would be an acceptable 
solution for me.

Inkscape with the G code exporter could also allow arbitrary surfaces to 
be machined, so it has potentially broader applications for LinuxCNC.  
This could be helpful to CNC machine sculpt 3D metal artwork (more Yodas 
and nekid chick torsos ala 3D printing), carve foam or wax for lost-foam 
or lost-wax castings, carve large foam blocks on a CNC router to be 
covered with plaster for theatrical sets and props, etc.





On 07/30/2014 03:52 PM, John Alexander Stewart wrote:
> Andy - do you want a CAD program, or something to create beautiful
> characters to put into your next 3D game, or test your Renderman shader
> programming skills, or...
>
> How about BRL-CAD, OpenSCAD, SolveSpace, or even the old 2D QCad?
>
> Just my 0.02c, from attending too many SIGGRAPH conferences...
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