So, i have finished this port based on the original inolen port, but using a more up-to-date emscripten SDK and renderergl2: https://github.com/klaussilveira/ioquake3.js
The basics work: input, asset preloading and renders well across browsers. I'm planning to drop LEGACY_GL_EMULATION by writing a new renderer, based on renderergl2, but 100% OpenGL ES compatible. However, i'm dying to implement WebRTC on this, it feels like an incomplete port without multiplater. It's Quake 3, after all. I would love some help from other developers with WebRTC experience willing to contribute to the project. :) -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
