ENet, HawkNL, ZoidCom, RakNet, and DyConnect. Granted not all of them compare with ENet one-to-one.

------------------------------------------------------------------------

Nicholas J Ingrassellino
LifebloodNetworks.com <http://www.lifebloodnetworks.com/> || [email protected] <mailto:[email protected]>

"The idea that I can be presented with a problem, set out to logically solve it with the tools at hand, and wind up with a program that could not be legally used because someone else followed the same logical steps some years ago and filed for a patent on it is horrifying."
- John Carmack on software patents


On 10/19/2010 10:12 AM, Daniel Aquino wrote:
Which libraries did you try ?

On Tue, Oct 19, 2010 at 9:22 AM, Nicholas J Ingrassellino <[email protected] <mailto:[email protected]>> wrote:

    I just wanted to put in my two cents.

    As anyone who has been watching my headaches on this mailing list
    I have been playing with ENet a lot as of late. As much as a new
    guy can, I have put it through its paces. I have also put a few
    other networking libs that the game development community
    considers good through their paces. For reliable UDP, ENet is
    heads above the rest. I have tested it over FiOS and cellular
    links and tried my best to break it. ENet has stood up to insane
    amounts of large and small packets. It eats little resources (my
    previous thread about CPU usage happened to the rest of the libs
    as well) and is easy to use (once you figure out a few things not
    included in the terse tutorial).

    My hat off to ENet!

    One feature request: A better manual/howto. Perhaps in the future
    I will write one myself and share. Perhaps.

    ------------------------------------------------------------------------

    Nicholas J Ingrassellino
    LifebloodNetworks.com <http://www.lifebloodnetworks.com/> ||
    [email protected] <mailto:[email protected]>

    "The idea that I can be presented with a problem, set out to
    logically solve it with the tools at hand, and wind up with a
    program that could not be legally used because someone else
    followed the same logical steps some years ago and filed for a
    patent on it is horrifying."
    - John Carmack on software patents


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