Hi,
Ronald Lamprecht wrote:
I thought I had eliminated all algorithms with quadratic behaviour on
the number of actors :-(
But I never checked the hollows thoroughly! Indeed I just dected by a
quick code review a totally unecessary quadratic algorithm that can be
replaced by a linear one. Thanks for the report!
Gosh - it can even be done in O(1) with a constant that is less a
hundredth of the old algorithms constant!
I commited an unfinished patch with r1040 to the trunk. It still needs
some cleanup and thorough compatibility testing. But first I am
interested on the performance reports for the Maemo. The force
calculation should now be dominant, but this should cause no problems if
other levels with the same number of actors do perform well.
Greets,
Ronald
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