On Wed, 25 Feb 2004 00:27:01 +1000 Daniel Stonier <[EMAIL PROTECTED]>
babbled:
>
> Hi all,
>
> Was in the process of doing a major overhaul of my evas simulations
> (they were getting rather beastly) when I decided I might
> try initialising everything with ecore rather than my existing xlib
> routines. I ended up with a beast even more beastly than
> my original program. Not much worked very well so I went back to basics
> and I think I've pinned down what my problem was.
>
> I've attached a simple test program I used - all it does is create two
> windows with ecore and
> gives them different coloured backgrounds. Now in software_x11 mode this
> works fine. However in gl_x11 mode it has problems re-rendering itself
> when you move one window over the other.
>
> Would anyone mind having a gander at my code to see if I've missed
> configuring anything correctly or if in fact its a reproducible problem?
yup. reproducible. i can guarantee i know what it is. it's the gl engine itself-
it's nothing to do with your use of ecore_evas. this would happen regardless.
opengl has a global single context. i have to layer a whole context system on
top of that and i may have screwed up - trust me that the comments saying that
the opengl engine is "underway" are true - it has bugs. known bugs. i do not
suggest relying on it for anything production like at all.
now of course i can go fix this - but u will find other issues as well. this may
vary from card to card as well. i will have a poke and see what i missed - but i
KNOW the gl engine will have issues with multiple windows and DEFINITELY will
have a bad day in multihead.
> Cheers,
> Daniel Stonier.
>
> ps. Attached the code and the executable. The basic executable runs in
> software_x11 mode when not given any arguments and in gl_x11 mode when
> supplied with a -gl argument.
>
> pps. Ecore and Evas versions are pre4 and pre12 respectively I think.
> Dropped them down from CVS over the last three days.
>
>
--
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler) [EMAIL PROTECTED]
熊耳 - 車君 (数田) [EMAIL PROTECTED]
Tokyo, Japan (東京 日本)
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