Jason wrote:

> This is definitely a big deal for us (Freevo).  We've been resorting
> to ugly hacks to get this effect in text (i.e. using Imlib2 to render
> the text to an evas image object and fiddling with the alpha channel
> after), but other hacks are increasingly impractical for use-cases
> that involve fading across multiple objects.

        If you're using a buffer evas right now for this, then the best
way is to add a suitable gradient object above (and covering) the
objects you want to fade and set its render-op to MUL. This will 'fade'
any objects under it.
        But see my subsequent email on this and your other points.

   jose.



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