On Fri, 13 Feb 2009 11:46:38 +0200 Oguz Yarimtepe <comp....@gmail.com> said:

> Hi,
> 
> 
> > this pretty much tells the problem. the ONLY test it seems to properly
> > accelerate is the textblock intl test. unless something drastic went wrong
> > here, but those numbers are very low for accelerated rendering on any
> > device -
> > that smells like software. very bad software too.
> >
> > try software_x11 or fb egnine of evas to compare with "pure software":
> >
> > expedite -e x11
> > expedite -e fb
> >
> >
> 
> I tried with expedite -e fb and got better results. I didn't enable x11
> related options while compiling thats why i only tried with fb. Here are
> some results.
> 
> 3.35 , Image Blend Unscaled
> 5.49 , Image Data ARGB Alpha
> 25.00 , Image Blend Solid Unscaled
> 2.00 , Rect Blend
> 7.61 , Image Crossfade
> 
> So the same results are slower when ran with DirectFB engine. When you said
> "very bad software" you meaned the DirectFB libraries are bad or something
> else?
> 
> I may recompile after i installed a new version of DirectFB.

dfb may not be accelerating at all - or its so bad at it that just plain old
software in evas is better (if dfb isn't accelerating it is using its OWN
software rendering code of course - and this likely is slower than evas's
software).

from what i can see of the results you have - dfb doesn't seem to be
accelerating at all. just software. which makes dfb 100% useless. if it is
accelerating - either the way it's doing it is really bad, or the graphics
accelerator chip/core is just abysmal and useless.

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    ras...@rasterman.com


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