On Mon, 2010-10-25 at 13:03 +0900, Carsten Haitzler wrote:
> sounds to me like they need to have an manual mode where they provide a new
> description state for RTL mode per part for a manual mode (for example for
> flipping that arrow - you can't just flip the image pixels and expect it to
> work). auto-mode would just flip geometry - not image content. things not
> marked with manual or auto are left "as-is". now the question comes to - who
> controls the decision to be LTR or RTL. i'd say like scaling... same thing -
> and that also inherits from parents in elm.
Yes, but without a manual mode, best thing we have is an auto-mode :)
and I'm not just saying that because I'm lazy, having a default
auto-mirroring is nice.
> 
> the designer has to handle things like the arrow flips. remember the image
> may/will have shadowing, highlighting and so-on in it and when u just go flip
> it you flip the lighting too so some elements have different lighting origins
> and the ui looks wrong. so there needs to be a manual mode.
Yep, in many cases it's wanted/needed, I'm just talking about a
fallback.

> they don't quite have the power/flexibility and so on of edje. they have more
> built-in structure where edje is more loose. so since its more losse - more
> needs to be done by designers.
Of course.

> scale does this too - in elm. the global scale is used... UNLESS a specific
> scale is set on a widget. children inherit the parent's scaling too. so it is
> exactly what you want. L:)
Grr, I'll check scaling again, for some reason I keep going away from
it, but it really sounds correct.

--
Tom.


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