Sangho Park committed this patch. Thanks.

By the way Kim Yunhan, I think it will be better to separate patches
for each feature.
Sangho Park separated the commits. Thanks!
http://trac.enlightenment.org/e/changeset/63509
http://trac.enlightenment.org/e/changeset/63510

And as Chuneon Park mentioned, I think it will be also good if we can
configure the PINCH_ZOOM_MIN/MAX by API.

I modified elm_map.c after Sangho Park's commit due to the coding convention.
Please refer it.
http://trac.enlightenment.org/e/changeset/63513

Anyhow, thanks for your patch!

Daniel Juyung Seo (SeoZ)




On Tue, Sep 20, 2011 at 12:20 PM, sangho park <gouach...@gmail.com> wrote:
> @soez
> sorry for late reply...
>
> i just review & test this patch.
> for me... this patch is fine.
>
> @yunhan
> thanks for your contribution of elm_map... :)
> i expect yunhan's cool activity for elm_map.
>
>> From: Daniel Juyung Seo <seojuyu...@gmail.com>
>> Subject: Re: [E-devel] a bug fix for zoom-out in elm_map
>> To: Enlightenment developer list
>>        <enlightenment-devel@lists.sourceforge.net>
>> Message-ID:
>>        <cakco4m6g4kfcyfljygg09z1onvrpcmu9dyp+jqg8w9za8r7...@mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> Dear Kim Yunhan,
>> Thanks for you patch.
>>
>> Watchwolf and gouache can review your patch well. But I think nobody
>> are active now.
>> I just applied your patch and ran elementary_test "Map".
>>
>> I GUESS broken tile on zooming out issue is fixed. (I'm not sure we're
>> talking about the same issue.)
>> But I got noise on zooming out.
>> Please see this screenshot.
>> http://www.flickr.com/photos/67308399@N05/6128438625/
>>
>> Black noise didn't happen before.
>> You can easily see this when you run elementary_test with valgrind.
>> Because it makes things very slow :)
>>
>> Can you check this?
>> Thanks in advance.
>>
>> Daniel Juyung Seo (SeoZ)
>>
>>
>> On Thu, Sep 8, 2011 at 4:43 PM, Kim Yunhan <spb...@gmail.com> wrote:
>>> Is there anybody to review this patch?
>>> :'-(
>>>
>>> On Tue, Sep 6, 2011 at 2:41 AM, Kim Yunhan <spb...@gmail.com> wrote:
>>>
>>>>
>>>> Hello.
>>>>
>>>> I wrote a patch that handles a bug while zooming-out in elm_map.
>>>> When I try to zoom out, some tiles are broken.
>>>> But it is hard to notice because broken frame disappears quickly.
>>>>
>>>> I investigated in a few days.
>>>> And I realize that there are something wrong.
>>>> When map is zoomed out, a tile is shrunk by evas_object_resize().
>>>> But evas_map handles its texture by just its origin image size not a shrunk
>>>> size.
>>>> If evas_object's width & height is shrunk, I have to handle for its
>>>> texture.
>>>> So, I added some code for patch.
>>>>
>>>> Please review this.
>>>> Thanks!
>>>>
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