On Sun, 6 Nov 2011 23:22:48 +1000 David Seikel <onef...@gmail.com>
wrote:

> On Sun, 6 Nov 2011 22:12:40 +0900 Carsten Haitzler (The Rasterman)
> <ras...@rasterman.com> wrote:
> 
> > On Sun, 6 Nov 2011 22:04:35 +1000 David Seikel <onef...@gmail.com>
> > said:
> > 
> > > Looks like I'm not gonna get lua textblock done in time.  It's a
> > > big API, and therefore plenty to argue^H^H^H^H^H
> > > debate^H^H^H^H^H^H flame^H^H^H^H^H decide.  We will need more
> > > time for that, so it wont make it for this freeze.
> > > 
> > > I tried the new sound thingy, just compiling an old edje that had
> > > no sound in it killed my pulse.  I can't work with that, so I'm
> > > not gonna include lua API for sound for this release.  Someone
> > > else might.
> > 
> > how did it kill it? u mean edje_cc killed pulse?
> 
> Running edje_cc on some random .edc file caused pulse to go silent.  I
> had some error message which I posted on IRC at the time -
> 
> edje_cc lua_script.edc test.edj
> ALSA player_plugin init fail

Just to make it clear, that .edc has no sound stuff in it, it's just
the lua_script.edc that's in svn.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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