On Mon, 5 Dec 2011 11:37:57 +0900 "Sung W. Park" <sung...@gmail.com> wrote:
> I've been working on Evas GL for some time now and I would like to > request a commit access. > > I've been solely working on Evas_GL, elm_glview up until now and > pretty much, Raster has been the only person reviewing my code. > > I'm at a point where having a commit access would make things a lot > easier for me and also benefit the community as well. Works for me. I have a future project coming up eventuaolly that might make good use of your Evas_GL work. Hopefully next year if I get lucky. Though I've gone off elementary, it don't seem right for me. I did initially try it in my current project, but in the end just stripped it out and went down to the evas level directly. Elementary did not do anything for this project except add bloat. The source code for dealing with evas that used to deal with elementary is in fact about the same size. I'd have to count characters in the source code to tell you if it's bigger or smaller. lol Evas_GL though, yes, bring it on, keep up the good work. I look forward to trying it out later for my big 3D project. My vote is to give Sung commit access. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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