On Mon, 5 Dec 2011 12:51:27 +1000
David Seikel <onef...@gmail.com> wrote:

> On Mon, 5 Dec 2011 11:37:57 +0900 "Sung W. Park" <sung...@gmail.com>
> wrote:
> 
> > I've been working on Evas GL for some time now and I would like to
> > request a commit access.
> > 
> > I've been solely working on Evas_GL, elm_glview up until now and
> > pretty much, Raster has been the only person reviewing my code.
> > 
> > I'm at a point where having a commit access would make things a lot
> > easier for me and also benefit the community as well.
> 
> Works for me.  I have a future project coming up eventuaolly that might
> make good use of your Evas_GL work.  Hopefully next year if I get lucky.
> 
> Though I've gone off elementary, it don't seem right for me.  I did
> initially try it in my current project, but in the end just stripped it
> out and went down to the evas level directly.  Elementary did not do
> anything for this project except add bloat.  The source code for
> dealing with evas that used to deal with elementary is in fact about
> the same size.  I'd have to count characters in the source code to tell
> you if it's bigger or smaller.  lol
> 
> Evas_GL though, yes, bring it on, keep up the good work.  I look
> forward to trying it out later for my big 3D project.  My vote is to
> give Sung commit access.
> 
Since this is a thread about COMMIT ACCESS, I'm going to provide paraphrasing
for your email:

"Yes"

In the future, please keep unnecessary trolling as well as completely
unrelated topics out of mails like this.

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