that's right! better watch out for the fatality move~ ;-) 2011/12/21 ChunEon Park <her...@naver.com>
> Here comes new Mortal Kombat character! > ------------------------------------ > -Regards, Hermet- > > -----Original Message----- > From: "Sung W. Park"<sung...@gmail.com> > To: "Enlightenment developer list"& > lt;enlightenment-devel@lists.sourceforge.net> > Cc: > Sent: 11-12-20(화) 16:08:20 > Subject: Re: [E-devel] [E-Devel] Access > hi all, > sorry this took so long. i got slammed with some bugs that i had to fix > before I > left for Hong Kong for a week to attend a conference. Now I'm back finally > and > ready to commit some code! > I'm attaching the necessary files. > looking forward working together with you guys~! > by the way, that's a wig in the picture ;) > cheers, > Sung > On Mon, Dec 5, 2011 at 11:37 AM, Sung W. Park <sung...@gmail.com> > wrote: > > Hi all, > > > > I've been working on Evas GL for some time now and I would like to > request > > a > > commit access. > > > > I've been solely working on Evas_GL, elm_glview up until now and pretty > > much, > > Raster has been the only person reviewing my code. > > > > I'm at a point where having a commit access would make things a lot > easier > > for > > me and also benefit the community as well. > > > > Here's what I've worked on and what I plan to work on. > > > > - I've proposed the Evas_GL APIs as a way to do GL rendering in Evas and > > have > > implemented the APIs for the runtime and the GL backend, both of which > have > > been upstreamed. > > - I've also implemented an elementary widget called ELM GLView to make GL > > rendring even simpler using elementary. Again, this has been applied > > upstream > > as well. > > - I have also worked on two key optimizations, both of which are > > streamlined > > for review. One is called the GL Fastpath where I've implemented the > state > > tracking mechanism for GL drivers that have expensive context swtiches. > > Also, > > I've implmented a direct rendering mechanism where if you turn on the > > optimization hint on, it will render directly onto the Evas' X window > > whenever > > possible. (They still need to be refined but it's a good start in my > > opinion) > > - I also have the Evas_GL software backend implemented but I haven't been > > able to submit a patch for it yet due to other pending patches. > > - I still need to write more test code and settle on the APIs once > they've > > been tested more by the community. > > - Eventually, I would like to work more on Evas as well when the > > refactoring > > takes place as I recognize along with Raster and others that it's about > > time > > for anoter round of refactoring/rearchitecting the code. > > > > Let me know if you have questions or concerns. > > > > cheers, > > Sung > > > > ------------------------------------------------------------------------------ > Write once. Port to many. > Get the SDK and tools to simplify cross-platform app development. Create > new or port existing apps to sell to consumers worldwide. Explore the > Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join > > http://p.sf.net/sfu/intel-appdev_______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > ------------------------------------------------------------------------------ > Write once. Port to many. > Get the SDK and tools to simplify cross-platform app development. Create > new or port existing apps to sell to consumers worldwide. Explore the > Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join > http://p.sf.net/sfu/intel-appdev > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel