On Sat, 14 Jan 2012 23:15:37 -0500 Youness Alaoui <kakar...@kakaroto.homelinux.net> wrote:
> Hi, > > I've just updated my EFL build for the PS3 and it was broken. > eina_init isn't working anymore because eina_value doesn't init > itself correctly. The issue is that if it's unable to iitialize a > lock, it will fail the init which fails eina_init (and ecore_init, > etc..) The problem is that on the PS3, there is no pthread library so > threads are disabled on eina and eina_lock uses > eina_inline_lock_void.x which just returns FALSE/FAIL for every API > call. This also causes another issue with evas which slows it down > because it tries a eina_lock_take_try (which fails) and forces it to > wait a bit before doing anything then it spams my terminal with > warnings about not being able to get a lock. I would suggest to > change the behavior of eina_lock (on 'void' platforms, which do not > support locks) to always return TRUE/SUCCEED so it doesn't break > everything below it. I'm wondering how come a hyperthreaded CPU with a dozen extra specialized cores has no thread support? It might not have pthread, but it might have some other sort of thread support that could be used instead? -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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