On Mon, 10 Dec 2012 17:35:25 +1000 David Seikel <[email protected]> said:

> On Mon, 10 Dec 2012 16:26:51 +0900 Carsten Haitzler (The Rasterman)
> <[email protected]> wrote:
> 
> > On Thu, 15 Nov 2012 21:30:27 +0100 thomasg <[email protected]>
> > said:
> > 
> > > On Thu, Nov 15, 2012 at 5:15 PM, David Seikel <[email protected]>
> > > wrote:
> > > > On Thu, 15 Nov 2012 19:34:01 +0400 Igor Murzov <[email protected]>
> > > > wrote:
> > > >
> > > >> On Thu, 15 Nov 2012 14:32:13 +0900
> > > >> Carsten Haitzler (The Rasterman) <[email protected]> wrote:
> > > >>
> > > >> > On Tue, 13 Nov 2012 20:32:49 +0400 Igor Murzov <[email protected]>
> > > >> > said:
> > > >> >
> > > >> > > On Mon, 12 Nov 2012 23:22:14 +0100
> > > >> > > thomasg <[email protected]> wrote:
> > > >> > >
> > > >> > > > Attached you'll finde a few trivial patches which fix
> > > >> > > > typos or clear things up.
> > > >> > >
> > > >> > > Great. I also have a list of unclear messages like:
> > > >> > >
> > > >> > >  "Your screen does not support OpenGL."
> > > >> >
> > > >> > your display doesn't support opengl - may be a driver problem.
> > > >> > may be a config problem. may be a missing gl module... who
> > > >> > knows. as such gl is really linked to specific screens - one
> > > >> > may be capable and another not depending what gpu powers
> > > >> > it... :)
> > > >>
> > > >> I think that "Your system does not support OpenGL" would be more
> > > >> correct.
> > > >
> > > > Raster is right on this one.  If you have two different graphics
> > > > cards, and one of them supports OpenGL, but the other does not,
> > > > then you should only get that message on the graphics card that
> > > > does not.  So it's not your system that is not supporting OpenGL,
> > > > just that one graphics card.
> > > >
> > > > On the other hand, saying your system does not support OpenGL,
> > > > when the card you are not using supports it fine, would be
> > > > wrong.  It's the graphics card that is at fault.
> > > >
> > > > On the gripping hand, if there's only one card, or it's the driver
> > > > that's at fault, then saying your screen does not support OpenGL
> > > > is still correct.  B-)
> > > >
> > > > Note that two different graphics cards is more common than you
> > > > might think.  Motherboards these days often come with built in
> > > > crappy graphics cards, as well as the built in crappy sound cards
> > > > they have come with for a while now.  Lots of people would put a
> > > > real graphics card in.  I did after trying out my motherboards
> > > > crappy graphics. lol
> > > >
> > > > For the record, I have about a dozen motherboards in my kitchen
> > > > with built in graphics cards.  I expect them all to be crappy,
> > > > and I expect some of them don't support OpenGL.  For my clients
> > > > purposes, these deficiencies are not a problem.
> > > >
> > > > --
> > > > A big old stinking pile of genius that no one wants
> > > > coz there are too many silver coated monkeys in the world.
> > > >
> > > 
> > > 
> > > To clear this argument up once and for all, I propose the attached
> > > patch. Hope that makes everyone happy :)
> > 
> > i've taken a different route - but at least its consistent within all
> > the err msgs from comp.. i use "display server" as thats actually
> > what is the core of all these issues. not driver. :)
> 
> Only the people that understand how X works would know what a "display
> server" is.  Consistency rules though.  B-)

it tells them where to go looking for the bug... display server. :) look that
one up. underneath the display server sit drivers. the drivers can be there, but
display server misconfigured to not use them etc.

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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