Hello,

while writing a new Android engine I don't see how you set the platform
specific engine new function. e.g. for FB in ecore_evas.h

EAPI Ecore_Evas *
ecore_evas_fb_new(const char *disp_name, int rotation, int w, int h)

In this case there're only basic types. But for the case that I have a
special platform dependant drawing handle how would I do this?

Would you suggest to define a void* and simply cast it in the engine
itself? Is this the desired way at this point?

regards
        Andreas

-- 
Technical Blog <http://andreasvolz.wordpress.com/>

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