> Hello, > > On Thu, Feb 26, 2015 at 9:50 PM, jose_...@juno.com <jose_...@juno.com> wrote: >> Hey Cedric, >> >> I have a question for you... :) >> >> What are you thinking of doing with the current evas rect, line, and >> polygon objects? > > I am considering the idea of introducing an Evas_Object_Shape, or > something close to that, and make those 3 objects just reuse that one > with some inheritance and the Ector backend (When Ector will provide a > proper GL backend and be fast enough to replace them of course). >
Ok, that seems reasonable. But there are a few things to consider... If you do that, then why not also introduce the rest of the standard shape related objs like polyline, ellipse, circle, path? And where will the fill/stroke-paint properties of shapes come from.. restrict to colors only? Evas object resizing would also need to be done consistently on these, last I recall it was somewhat inconsistent on the line and poly... ------------------------------------------------------------------------------ Dive into the World of Parallel Programming The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel