Hi, On 15 August 2016 at 23:21, Tom Hacohen <t...@osg.samsung.com> wrote:
> Hey there, > > As agreed I've now moved Eo to the Efl namespace. There is only one > thing left to rename and then I will be done. That remaining item is > "Eo_Event". This is the extra parameter passed to the event callbacks > that includes things like the event info, object and the event > description. I was going to just rename it to Efl_Event, but > unfortunately this is already taken by an interface. > > My options are now to either rename Efl_Event to something else, and > then Eo_Event to that. Or just rename Eo_Event to something that doesn't > clash. > > I'm not feeling very creative today and can't come up with a good name. > I'm lazy, so I'd rather just rename Eo_Event to something that doesn't > clash, but given that Eo_Event is used all over the place, and the other > is rarely used, I'd rather keep the Eo_Event name short, call it > Efl_Event and rename the other one. > > Any naming suggestions? > > The question is more whether we want to use the Efl_Event interface for more events than just input, as I did so far. For reference, Efl_Event interface has some methods targetted for the event info structs: - timestamp (common for all input events, and could be used for others) - dup, reset and instance_get are here to reuse objects like in a cache, or generate new events based on a previous one (dup) IOW I don't care if the name Efl_Event is used for Eo_Event. We could rename the current Efl.Event into Efl.Event.Info for instance (since it's the event->info object). -- Jean-Philippe André ------------------------------------------------------------------------------ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel