Carsten,

I am using GLX extension, w/ the native nvidia driver, and just to give you
an idea:  Running glxgears shows that E uses 23% cpu, while glxgears only
uses 1%.  And this test was done with no pager, since it would create a
overhead for E redrawing a preview window.

>  the compositor is going to draw whenever ANY APP draws.

Hmm, why is this, even when there's no pager?  Is there a setting in E for
it not to draw for a certain window name or type?


> the question is - how to minimize the work.

Yeah, i've done all of the ways you've suggested: use HW accel (native
nvidia driver), GL, glx, and remove the pager.  No observable improvement
in cpu usage!  Do you have anymore ideas?

Thank you

TP
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