Isn't this just a different version of the private names idea that Kevin &
Daniel were pushing before settling into "proposal-class-fields"? If not,
then what's the difference?

On Mon, Jul 30, 2018 at 6:01 AM Michael Theriot <
michael.lee.ther...@gmail.com> wrote:

> I'll just say it feels inconsistent with how every other property is
> configured. That the key itself holds magic behavior-changing information.
> It's not a use case or overhead concern.
>
> On Monday, July 30, 2018, Isiah Meadows <isiahmead...@gmail.com> wrote:
>
>> Um, no. The use case is *extremely* limited, and that ruins a few
>> optimizations you could otherwise make with private symbols (like
>> caching proxy forwarding without having to bail out).
>>
>> Besides, whether a symbol is private requires exactly one bit to
>> store, so there's no real overhead with storing it on the object.
>> Heck, if you want to optimize it better, you might choose to store
>> that same bit on both the symbol and the object descriptor itself, and
>> I'd expect engines to do just that - it saves a pointer dereference.
>> -----
>>
>> Isiah Meadows
>> m...@isiahmeadows.com
>> www.isiahmeadows.com
>>
>>
>> On Mon, Jul 30, 2018 at 1:25 AM, Michael Theriot
>> <michael.lee.ther...@gmail.com> wrote:
>> > Also throwing this out there, symbols would now carry additional
>> > information: private or normal. Would it be better to configure this on
>> > objects instead?
>> >
>> > E.g. `Object.setPropertySymbolVisibility(object, symbol, true / false)`
>> >
>> > (and then ideally sugar for this)
>> >
>> > That way a symbol's visibility on an object is information held on the
>> > object rather than the primitive. A little more work involved, but
>> lines up
>> > with Object.defineProperty and symbols remain purely unique identifiers.
>> >
>> > On Monday, July 30, 2018, Isiah Meadows <isiahmead...@gmail.com> wrote:
>> >>
>> >> I'm aware it's possible to misuse, but if concerns of misuse were a
>> >> serious issue, we wouldn't have iterators, for example [1] [2]. But
>> >> IMHO freeing weak maps from a role they weren't designed for
>> >> substantially outweighs the risks of abusing them further (and the
>> >> abuses are incredibly frequent).
>> >>
>> >> [1]:
>> >>
>> https://esdiscuss.org/topic/iterators-generators-finally-and-scarce-resources-was-april-10-2014-meeting-notes
>> >> [2]: https://esdiscuss.org/topic/resource-management
>> >>
>> >> -----
>> >>
>> >> Isiah Meadows
>> >> m...@isiahmeadows.com
>> >> www.isiahmeadows.com
>> >>
>> >>
>> >> On Sun, Jul 29, 2018 at 10:55 PM, Michael Theriot
>> >> <michael.lee.ther...@gmail.com> wrote:
>> >> > Right, I wouldn't, but I'm concerned others would misuse it. I don't
>> >> > think
>> >> > it's a blocker though, and actually frees weakmaps from trying to
>> fill
>> >> > this
>> >> > role.
>> >> >
>> >> >
>> >> > On Sunday, July 29, 2018, Isiah Meadows <isiahmead...@gmail.com>
>> wrote:
>> >> >>
>> >> >> It will, but weak maps will still remain useful for cases when
>> you're
>> >> >> semantically dealing with a key/value map. In theory, you could
>> >> >> implement a weak map on top of this [1], but in practice, it doesn't
>> >> >> always make sense to do it. A good example of this is if you are
>> >> >> "tagging" an object with data. If this data isn't really part of the
>> >> >> object itself, you shouldn't be using a private symbol for it.
>> Another
>> >> >> good example is if you're doing simple caching and you need to clear
>> >> >> the weak map by replacing it. Using private symbols for this doesn't
>> >> >> really fit with the domain here, so you're more likely just to
>> confuse
>> >> >> future readers (including yourself) if you do this.
>> >> >>
>> >> >> [1]:
>> >> >>
>> https://gist.github.com/isiahmeadows/a8494868c4b193dfbf7139589f472ad8
>> >> >> -----
>> >> >>
>> >> >> Isiah Meadows
>> >> >> m...@isiahmeadows.com
>> >> >> www.isiahmeadows.com
>> >> >>
>> >> >>
>> >> >> On Sun, Jul 29, 2018 at 10:05 PM, Michael Theriot
>> >> >> <michael.lee.ther...@gmail.com> wrote:
>> >> >> > Private symbols sounds like an easy win. They would be painfully
>> >> >> > simple,
>> >> >> > real properties, not just variables with property imitation syntax
>> >> >> > that
>> >> >> > undoubtedly confuses people. With the added benefit that children
>> can
>> >> >> > truly
>> >> >> > override the base class, freedom to define private members shared
>> >> >> > across
>> >> >> > otherwise unrelated objects, and even injection. My only concern
>> is
>> >> >> > that
>> >> >> > it
>> >> >> > could cross into WeakMap use cases.
>> >> >> >
>> >> >> >
>> >> >> > On Sunday, July 29, 2018, Isiah Meadows <isiahmead...@gmail.com>
>> >> >> > wrote:
>> >> >> >>
>> >> >> >> BTW, I came up with an alternate proposal for privacy altogether:
>> >> >> >> https://github.com/tc39/proposal-class-fields/issues/115
>> >> >> >>
>> >> >> >> TL;DR: private symbols that proxies can't see and that can't be
>> >> >> >> enumerated.
>> >> >> >> -----
>> >> >> >>
>> >> >> >> Isiah Meadows
>> >> >> >> m...@isiahmeadows.com
>> >> >> >> www.isiahmeadows.com
>> >> >> >>
>> >> >> >>
>> >> >> >> On Sun, Jul 29, 2018 at 12:23 AM, Darien Valentine
>> >> >> >> <valentin...@gmail.com> wrote:
>> >> >> >> >> What you're essentially asking for is a violatable private
>> field,
>> >> >> >> >> or
>> >> >> >> >> as
>> >> >> >> >> has been described by others, a "soft private".
>> >> >> >> >
>> >> >> >> > We might have different definitions here, but I would describe
>> >> >> >> > what
>> >> >> >> > I’m
>> >> >> >> > talking about as hard private. Soft private, at least as it
>> >> >> >> > appears
>> >> >> >> > to
>> >> >> >> > have
>> >> >> >> > been defined in [prior
>> >> >> >> >
>> >> >> >> >
>> >> >> >> > discussions](
>> https://github.com/tc39/proposal-private-fields/issues/33),
>> >> >> >> > described an avenue where symbol keyed properties were given a
>> new
>> >> >> >> > syntactic
>> >> >> >> > form — but they were still just regular symbol keys, and
>> therefore
>> >> >> >> > could
>> >> >> >> > be
>> >> >> >> > introspected by outside agents who had not been given express
>> >> >> >> > privilege
>> >> >> >> > to
>> >> >> >> > do so:
>> >> >> >> >
>> >> >> >> >> [...] the core would be that "private state" is simply
>> (public)
>> >> >> >> >> symbol-named properties, with syntactic sugar for those
>> symbols,
>> >> >> >> >> and
>> >> >> >> >> possibly some kind of introspection over them [...]
>> >> >> >> >
>> >> >> >> > The thread goes on to contrast the soft model with an earlier
>> >> >> >> > version
>> >> >> >> > of
>> >> >> >> > the
>> >> >> >> > private fields proposal seen today. The hard private example
>> uses
>> >> >> >> > the
>> >> >> >> > class
>> >> >> >> > declaration as a pseudo-scope, but contrasting these two
>> options
>> >> >> >> > as
>> >> >> >> > if
>> >> >> >> > they
>> >> >> >> > are binary is not accurate: hard private through
>> >> >> >> > module/function/block
>> >> >> >> > scope
>> >> >> >> > already exists, it is just difficult to work with in the
>> context
>> >> >> >> > of
>> >> >> >> > shared
>> >> >> >> > prototypes — one must either use WeakMaps, technically giving
>> >> >> >> > _hardness_
>> >> >> >> > because of the forgeability of `global.WeakMap` /
>> >> >> >> > `WeakMap.prototype`
>> >> >> >> > /
>> >> >> >> > `WeakMap.prototype.get|has|set`, or be willing to either not
>> worry
>> >> >> >> > about
>> >> >> >> > garbage collection or implement it manually. This could be
>> solved
>> >> >> >> > for
>> >> >> >> > with a
>> >> >> >> > few rather undramatic changes, though.
>> >> >> >> >
>> >> >> >> > Notably, the first post there lists the following as a
>> >> >> >> > disadvantage
>> >> >> >> > of
>> >> >> >> > the
>> >> >> >> > soft model it describes:
>> >> >> >> >
>> >> >> >> >> Platform objects, both within ECMAScript and in embedding
>> >> >> >> >> environments,
>> >> >> >> >> contain hard private state. If a library wants to be
>> >> >> >> >> high-fidelity
>> >> >> >> >> and
>> >> >> >> >> just
>> >> >> >> >> like a platform object, soft-private state does not provide
>> this
>> >> >> >> >> (@domenic)
>> >> >> >> >
>> >> >> >> > ...but neither model there quite covers that use case. Platform
>> >> >> >> > objects
>> >> >> >> > _can_ see each other’s private state (cf the `isView` example
>> >> >> >> > earlier,
>> >> >> >> > or
>> >> >> >> > scan the DOM API specs / Chrome source a bit to find numerous
>> >> >> >> > examples).
>> >> >> >> > It’s only the ES layer interacting with their interfaces that
>> >> >> >> > cannot.
>> >> >> >> >
>> >> >> >> > Such things can be achieved with ordinary scope, which is why
>> the
>> >> >> >> > WeakMap
>> >> >> >> > pattern has worked in practice in my experience to date, while
>> >> >> >> > class-declaration-scoped privacy has not. It isn’t uncommon
>> for a
>> >> >> >> > library’s
>> >> >> >> > exposed interface to be composed of an object graph, where
>> privacy
>> >> >> >> > is
>> >> >> >> > a
>> >> >> >> > concern at this public interface level, but library internal
>> state
>> >> >> >> > may
>> >> >> >> > be
>> >> >> >> > interconnected in unexposed ways under the hood. The most
>> familiar
>> >> >> >> > example
>> >> >> >> > of this is a DOM node tree. As an experiment, perhaps try to
>> >> >> >> > implement
>> >> >> >> > the
>> >> >> >> > relationships between HTMLFormElement,
>> HTMLFormControlsCollection
>> >> >> >> > and
>> >> >> >> > the
>> >> >> >> > various form control elements using either the main private
>> fields
>> >> >> >> > proposal
>> >> >> >> > or your alternative proposal and see what happens.
>> >> >> >> >
>> >> >> >> >> However, the guardian logic tries to verify that the function
>> >> >> >> >> trying
>> >> >> >> >> to
>> >> >> >> >> access the private fields of an instance is a member of the
>> same
>> >> >> >> >> or
>> >> >> >> >> descending prototype that was used to create that instance.
>> >> >> >> >
>> >> >> >> > Because I’m looking at this in terms of slots, I’d first point
>> out
>> >> >> >> > that
>> >> >> >> > prototypes don’t determine slottedness, the execution of some
>> >> >> >> > specific
>> >> >> >> > constructor does. It’s during this process that slots are
>> >> >> >> > associated
>> >> >> >> > with
>> >> >> >> > the newly minted object by its identity. But even the current
>> >> >> >> > private
>> >> >> >> > fields
>> >> >> >> > proposal tracks this behavior closely, and I’m not sure how
>> else
>> >> >> >> > it
>> >> >> >> > could
>> >> >> >> > work. The [[Prototype]] slot of an object is typically mutable
>> >> >> >> > (`R|O.setPrototypeOf`, `__proto__`) and forgeable (Proxy’s
>> >> >> >> > `getPrototypeOf`
>> >> >> >> > trap). Why/how would its value matter when it comes to
>> accessing
>> >> >> >> > private
>> >> >> >> > state?
>> >> >> >> >
>> >> >> >> > ```js
>> >> >> >> > const pattern = /foo/;
>> >> >> >> > Reflect.setPrototypeOf(pattern, Date.prototype);
>> >> >> >> > pattern instanceof Date; // true
>> >> >> >> > pattern instanceof RegExp; // false
>> >> >> >> > pattern.getMinutes(); // throws TypeError because [[DateValue]]
>> >> >> >> > slot
>> >> >> >> > is
>> >> >> >> > missing
>> >> >> >> > RegExp.prototype.exec.call(pattern, 'foo'); // works; object
>> has
>> >> >> >> > RegExp
>> >> >> >> > private slots
>> >> >> >> > ```
>> >> >> >> >
>> >> >> >> >> If I removed that requirement, it would work. However,
>> there'd be
>> >> >> >> >> no
>> >> >> >> >> way
>> >> >> >> >> to keep the private data from being leaked. Sadly, it's all or
>> >> >> >> >> nothing
>> >> >> >> >> with
>> >> >> >> >> this approach. Hard private or soft private, those are the
>> only
>> >> >> >> >> choices.
>> >> >> >> >
>> >> >> >> > In the context of what you’ve described here this may be true,
>> but
>> >> >> >> > no
>> >> >> >> > such
>> >> >> >> > limitation presently exists. We can already do all this — hard,
>> >> >> >> > leak-free
>> >> >> >> > privacy, brandedness, “friends” etc — with scopes and WeakMaps,
>> >> >> >> > but
>> >> >> >> > for
>> >> >> >> > the
>> >> >> >> > fact that the `WeakMap` intrinsics may be forged. So what’s
>> >> >> >> > baffled
>> >> >> >> > me
>> >> >> >> > is
>> >> >> >> > this: why are all the proposals exploring this space not
>> >> >> >> > addressing
>> >> >> >> > that
>> >> >> >> > relatively simple existing problem, and instead starting off
>> from
>> >> >> >> > a
>> >> >> >> > place of
>> >> >> >> > significant new complexity? You said “maybe after the private
>> >> >> >> > fields
>> >> >> >> > problem
>> >> >> >> > has been resolved, someone will figure out a better way to
>> handle
>> >> >> >> > your
>> >> >> >> > use
>> >> >> >> > cases,” but I’d have hoped for the opposite — I want the
>> primitive
>> >> >> >> > building
>> >> >> >> > blocks which things like class field syntax could be built
>> over,
>> >> >> >> > if
>> >> >> >> > it
>> >> >> >> > is
>> >> >> >> > found that they are still necessary once the root issue is
>> solved
>> >> >> >> > for.
>> >> >> >> >
>> >> >> >> >> The main reason the privacy is set on a declaration level is
>> >> >> >> >> because
>> >> >> >> >> scope-level inheritance isn't very good for class-oriented
>> >> >> >> >> inheritance.
>> >> >> >> >
>> >> >> >> > Can you explain this more? I’m not sure what’s meant by
>> >> >> >> > “scope-level
>> >> >> >> > inheritance” here.
>> >> >> >> >
>> >> >> >> >> I don't intend to stop [...]
>> >> >> >> >
>> >> >> >> > I very much admire your dedication! I’m also digging the
>> >> >> >> > discussion.
>> >> >> >> > I
>> >> >> >> > think
>> >> >> >> > we may be representing viewpoints at opposite extremes here, so
>> >> >> >> > it’s
>> >> >> >> > an
>> >> >> >> > interesting contrast, but it also probably means we may be
>> lacking
>> >> >> >> > some
>> >> >> >> > context for understanding one another’s angles. I’d be curious
>> to
>> >> >> >> > hear
>> >> >> >> > more
>> >> >> >> > about what you see as the problems with the current fields
>> >> >> >> > proposal +
>> >> >> >> > how
>> >> >> >> > your members proposal would solve them; the repo readme didn’t
>> >> >> >> > seem
>> >> >> >> > to
>> >> >> >> > include a rationale section.
>> >> >> >> >
>> >> >> >> > On Sat, Jul 28, 2018 at 10:30 PM Ranando King <
>> king...@gmail.com>
>> >> >> >> > wrote:
>> >> >> >> >>
>> >> >> >> >> I've almost given up on making any significant headway in
>> either
>> >> >> >> >> adjusting
>> >> >> >> >> or flat-out correcting the flaws in that proposal, but I don't
>> >> >> >> >> intend
>> >> >> >> >> to
>> >> >> >> >> stop trying until either we get stuck with that proposal, or
>> they
>> >> >> >> >> understand
>> >> >> >> >> and accept what I'm telling them, or logically prove that my
>> >> >> >> >> concerns
>> >> >> >> >> are
>> >> >> >> >> either irrational or inconsequential.
>> >> >> >> >>
>> >> >> >> >> > Private object state in particular is only _made complex_ by
>> >> >> >> >> > associating
>> >> >> >> >> > it with declarations instead of scopes that happen to
>> contain
>> >> >> >> >> > declarations
>> >> >> >> >> > (or into which constructors are passed, etc). The
>> complexity is
>> >> >> >> >> > artificial —
>> >> >> >> >> > not a good sign imo.
>> >> >> >> >>
>> >> >> >> >> That's not quite right. What you're essentially asking for is
>> a
>> >> >> >> >> violatable
>> >> >> >> >> private field, or as has been described by others, a "soft
>> >> >> >> >> private".
>> >> >> >> >> Since
>> >> >> >> >> we agree that the "friendly" & "befriend" pair is a somewhat
>> (if
>> >> >> >> >> not
>> >> >> >> >> completely) bad idea, I'm going to take 1 more pass at your 3
>> >> >> >> >> requests
>> >> >> >> >> with
>> >> >> >> >> a different angle.
>> >> >> >> >>
>> >> >> >> >> > Adding the same “slot” to multiple classes which don’t
>> inherit
>> >> >> >> >> > from
>> >> >> >> >> > each
>> >> >> >> >> > other
>> >> >> >> >> > Selectively sharing access to private state through
>> functions
>> >> >> >> >> > declared
>> >> >> >> >> > outside the class body
>> >> >> >> >>
>> >> >> >> >> ```js
>> >> >> >> >> //Using my proposal
>> >> >> >> >> var {A, B, C} = (() => {
>> >> >> >> >>   const common = Symbol("common");
>> >> >> >> >>
>> >> >> >> >>   class A {
>> >> >> >> >>     private [common] = 1;
>> >> >> >> >>     add(...args) {
>> >> >> >> >>       var retval = this#[common];
>> >> >> >> >>       for (let obj of args) {
>> >> >> >> >>         retval += obj#[common];
>> >> >> >> >>       }
>> >> >> >> >>       return retval;
>> >> >> >> >>     }
>> >> >> >> >>   }
>> >> >> >> >>   class B {
>> >> >> >> >>     private [common] = 2;
>> >> >> >> >>     optional() {
>> >> >> >> >>       console.log(`common member = ${this#[common]}`);
>> >> >> >> >>     }
>> >> >> >> >>   }
>> >> >> >> >>   var C = {
>> >> >> >> >>     private [common]: 3,
>> >> >> >> >>     required() {
>> >> >> >> >>       console.log(`common member = ${this#[common]}`);
>> >> >> >> >>     }
>> >> >> >> >>   }
>> >> >> >> >>
>> >> >> >> >>   return { A, B, C };
>> >> >> >> >> })();
>> >> >> >> >>
>> >> >> >> >> //So you want the following statement to not throw a TypeError
>> >> >> >> >> and
>> >> >> >> >> return
>> >> >> >> >> 6
>> >> >> >> >> (new A()).add(new B(), C);
>> >> >> >> >> ```
>> >> >> >> >> I'm not sure I can make this work in my proposal, and I'm
>> >> >> >> >> absolutely
>> >> >> >> >> sure
>> >> >> >> >> you'd be flatly refused by the other proposal. If a `Symbol`
>> is
>> >> >> >> >> provided as
>> >> >> >> >> the `[[IdentifierName]]` of a private or protected field,
>> then I
>> >> >> >> >> can
>> >> >> >> >> let
>> >> >> >> >> that `Symbol` be both the key and value that are added to the
>> >> >> >> >> `[[DeclarationInfo]]` and `[[InheritanceInfo]]` records. That
>> way
>> >> >> >> >> there
>> >> >> >> >> will
>> >> >> >> >> be a common private field name usable by all 3 objects.
>> However,
>> >> >> >> >> the
>> >> >> >> >> guardian logic tries to verify that the function trying to
>> access
>> >> >> >> >> the
>> >> >> >> >> private fields of an instance is a member of the same or
>> >> >> >> >> descending
>> >> >> >> >> prototype that was used to create that instance. If I removed
>> >> >> >> >> that
>> >> >> >> >> requirement, it would work. However, there'd be no way to keep
>> >> >> >> >> the
>> >> >> >> >> private
>> >> >> >> >> data from being leaked. Sadly, it's all or nothing with this
>> >> >> >> >> approach.
>> >> >> >> >> Hard
>> >> >> >> >> private or soft private, those are the only choices. The TC39
>> >> >> >> >> board
>> >> >> >> >> has
>> >> >> >> >> already decided that what they want new syntax for is hard
>> >> >> >> >> private.
>> >> >> >> >>
>> >> >> >> >> > Adding slots dynamically, e.g. when adding mix-in methods
>> that
>> >> >> >> >> > may
>> >> >> >> >> > initialize a new slot if necessary when called, since
>> >> >> >> >> > subclassing
>> >> >> >> >> > is
>> >> >> >> >> > not
>> >> >> >> >> > always appropriate
>> >> >> >> >>
>> >> >> >> >> Because the TC39 board has set their sights on hard private,
>> this
>> >> >> >> >> will
>> >> >> >> >> require new syntax like what I suggested earlier Adding
>> private
>> >> >> >> >> members
>> >> >> >> >> dynamically would also pose a leak risk if it could be done
>> after
>> >> >> >> >> the
>> >> >> >> >> prototype has been fully constructed. The main reason the
>> privacy
>> >> >> >> >> is
>> >> >> >> >> set on
>> >> >> >> >> a declaration level is because scope-level inheritance isn't
>> very
>> >> >> >> >> good
>> >> >> >> >> for
>> >> >> >> >> `class`-oriented inheritance. The `class` keyword was
>> provided to
>> >> >> >> >> simplify
>> >> >> >> >> the vertical inheritance model, along with some API to enable
>> >> >> >> >> inheritance
>> >> >> >> >> from native objects even without using `class`. The syntax
>> >> >> >> >> changes
>> >> >> >> >> for
>> >> >> >> >> simplifying private field declaration are just an extension of
>> >> >> >> >> that.
>> >> >> >> >> Even
>> >> >> >> >> though it's not unusual for some developers to spend a lot of
>> >> >> >> >> time
>> >> >> >> >> working
>> >> >> >> >> with fringe use-cases, syntax changes are almost always going
>> to
>> >> >> >> >> be
>> >> >> >> >> made for
>> >> >> >> >> the most common use cases first. Maybe after the private
>> fields
>> >> >> >> >> problem
>> >> >> >> >> has
>> >> >> >> >> been resolved, someone will figure out a better way to handle
>> >> >> >> >> your
>> >> >> >> >> use
>> >> >> >> >> cases.
>> >> >> >> >>
>> >> >> >> >>
>> >> >> >> >> On Sat, Jul 28, 2018 at 3:52 PM Darien Valentine
>> >> >> >> >> <valentin...@gmail.com>
>> >> >> >> >> wrote:
>> >> >> >> >>>
>> >> >> >> >>> > Are you saying you want multiple non-hierarchally related
>> >> >> >> >>> > classes
>> >> >> >> >>> > to
>> >> >> >> >>> > have an instance private field with shared name [...]
>> >> >> >> >>>
>> >> >> >> >>> Yeah. This is a hard problem to solve when trying to
>> integrate
>> >> >> >> >>> private
>> >> >> >> >>> fields with class syntax, but it’s not a problem at all when
>> >> >> >> >>> privacy
>> >> >> >> >>> is a
>> >> >> >> >>> more generic tool based on scope. This also isn’t a foreign
>> >> >> >> >>> concept
>> >> >> >> >>> in
>> >> >> >> >>> ES:
>> >> >> >> >>> consider this intrinsic method:
>> >> >> >> >>>
>> >> >> >> >>> https://tc39.github.io/ecma262/#sec-arraybuffer.isview
>> >> >> >> >>>
>> >> >> >> >>> This method returns true if the argument has the
>> >> >> >> >>> `[[ViewedArrayBuffer]]`
>> >> >> >> >>> slot. This slot exists on genuine instances of both
>> >> >> >> >>> `%TypedArray%`
>> >> >> >> >>> and
>> >> >> >> >>> `%DataView%`, but they do not receive these slots by way of
>> >> >> >> >>> inheritance from
>> >> >> >> >>> a common constructor. There are similar cases in HTML host
>> APIs.
>> >> >> >> >>>
>> >> >> >> >>> > The befriend keyword would allow an object to request
>> >> >> >> >>> > friendship
>> >> >> >> >>> > with
>> >> >> >> >>> > an existing friendly object. I'm not sure this is a good
>> idea,
>> >> >> >> >>> > though.
>> >> >> >> >>>
>> >> >> >> >>> I don’t think it is either, no. It’s too much complexity for
>> too
>> >> >> >> >>> little
>> >> >> >> >>> gain. But again, this is achievable “for free” just by
>> divorcing
>> >> >> >> >>> “private
>> >> >> >> >>> object state” from class declarations (or object literals). I
>> >> >> >> >>> would
>> >> >> >> >>> ask:
>> >> >> >> >>> what problem is solved by making this a feature of the
>> >> >> >> >>> declarations
>> >> >> >> >>> themselves? Does it merit the complexity and the hoop jumping
>> >> >> >> >>> needed
>> >> >> >> >>> to
>> >> >> >> >>> handle edge cases?\*
>> >> >> >> >>>
>> >> >> >> >>> \* One person’s edge case; another’s everyday concern haha.
>> >> >> >> >>>
>> >> >> >> >>> > The example you gave above still declares the functions in
>> >> >> >> >>> > question
>> >> >> >> >>> > inside the class body, so that's not really a solution.
>> >> >> >> >>>
>> >> >> >> >>> If you’re referring to the first example, that is a
>> >> >> >> >>> demonstration
>> >> >> >> >>> of
>> >> >> >> >>> what
>> >> >> >> >>> is possible using the existing stage 3 class fields proposal
>> as
>> >> >> >> >>> implemented
>> >> >> >> >>> in Chrome. It isn’t what I want; it’s what’s necessary to
>> >> >> >> >>> achieve
>> >> >> >> >>> this
>> >> >> >> >>> with
>> >> >> >> >>> the current stage 3 proposed model.
>> >> >> >> >>>
>> >> >> >> >>> > Sounds to me like you'd love for class syntax to look like
>> >> >> >> >>> > this
>> >> >> >> >>> > [[example with mixin syntax in declaration]]
>> >> >> >> >>>
>> >> >> >> >>> Perhaps — it’s interesting for sure! But the pattern that
>> >> >> >> >>> already
>> >> >> >> >>> works,
>> >> >> >> >>> `mixin(Cstr)`, is not presently a source of problems for me.
>> >> >> >> >>> Private
>> >> >> >> >>> object
>> >> >> >> >>> state in particular is only _made complex_ by associating it
>> >> >> >> >>> with
>> >> >> >> >>> declarations instead of scopes that happen to contain
>> >> >> >> >>> declarations
>> >> >> >> >>> (or
>> >> >> >> >>> into
>> >> >> >> >>> which constructors are passed, etc). The complexity is
>> >> >> >> >>> artificial —
>> >> >> >> >>> not a
>> >> >> >> >>> good sign imo.
>> >> >> >> >>>
>> >> >> >> >>> >  One thing both proposal-class-fields and
>> >> >> >> >>> > proposal-object-members
>> >> >> >> >>> > have
>> >> >> >> >>> > in common is that the focus is on producing
>> instance-private
>> >> >> >> >>> > fields.
>> >> >> >> >>> > All 3
>> >> >> >> >>> > of the scenarios you presented lay outside of that focus
>> for
>> >> >> >> >>> > one
>> >> >> >> >>> > reason or
>> >> >> >> >>> > another.
>> >> >> >> >>>
>> >> >> >> >>> Both the WeakMap solution and the stub concept I provided
>> after
>> >> >> >> >>> are
>> >> >> >> >>> more
>> >> >> >> >>> generic than privacy in either of those proposals. When I say
>> >> >> >> >>> "object
>> >> >> >> >>> private state," it’s true that the object in question could
>> be
>> >> >> >> >>> any
>> >> >> >> >>> object.
>> >> >> >> >>> But in practice, any realization of the feature would pertain
>> >> >> >> >>> chiefly
>> >> >> >> >>> to
>> >> >> >> >>> class instances, and the examples I gave, though contrived,
>> do
>> >> >> >> >>> concern
>> >> >> >> >>> class
>> >> >> >> >>> instances. The reason private object state is chiefly an
>> issue
>> >> >> >> >>> of
>> >> >> >> >>> class
>> >> >> >> >>> instances stems directly from the nature of prototype methods
>> >> >> >> >>> and
>> >> >> >> >>> accessors,
>> >> >> >> >>> so if you are not making use of prototypes, you could instead
>> >> >> >> >>> have
>> >> >> >> >>> used a
>> >> >> >> >>> closure+factory directly.
>> >> >> >> >>>
>> >> >> >> >>> ---
>> >> >> >> >>>
>> >> >> >> >>> In a nutshell, my issue with existing proposals could
>> probably
>> >> >> >> >>> be
>> >> >> >> >>> summarized as a concern that they are neither as generic nor
>> as
>> >> >> >> >>> simple
>> >> >> >> >>> as
>> >> >> >> >>> native slots. To be clear, proper “slots” are an internal
>> >> >> >> >>> concept,
>> >> >> >> >>> only
>> >> >> >> >>> observable indirectly — but they are the special sauce
>> >> >> >> >>> underlying a
>> >> >> >> >>> number
>> >> >> >> >>> of behaviors which are presently awkward to achieve in ES
>> code
>> >> >> >> >>> itself,
>> >> >> >> >>> and
>> >> >> >> >>> they are a nice simple model of private object state which is
>> >> >> >> >>> tantalizingly
>> >> >> >> >>> close to, but not _exactly_ the same as in two critical ways,
>> >> >> >> >>> symbol
>> >> >> >> >>> keyed
>> >> >> >> >>> properties. That said, “real” slots would continue to have an
>> >> >> >> >>> advantage with
>> >> >> >> >>> regard to cross-realm stuff even if private symbol keys
>> existed.
>> >> >> >> >>>
>> >> >> >> >>> That such a model is radically simpler — minmax and all that
>> —
>> >> >> >> >>> feels
>> >> >> >> >>> very
>> >> >> >> >>> important to me, but I dunno. I’m not holding my breath for
>> big
>> >> >> >> >>> changes
>> >> >> >> >>> here. The current stage 3 proposal seems to be unstoppable;
>> much
>> >> >> >> >>> smarter /
>> >> >> >> >>> more important people than me have already tried and failed.
>> :)
>> >> >> >> >>>
>> >> >> >> >>>
>> >> >> >> >>> On Sat, Jul 28, 2018 at 3:14 PM Ranando King <
>> king...@gmail.com>
>> >> >> >> >>> wrote:
>> >> >> >> >>>>
>> >> >> >> >>>> In a word... wow. You've got me thinking hard here. Those
>> are
>> >> >> >> >>>> some
>> >> >> >> >>>> peculiar use cases, and they do a great job of highlighting
>> why
>> >> >> >> >>>> someone
>> >> >> >> >>>> might forego using `class`. One thing both
>> >> >> >> >>>> proposal-class-fields
>> >> >> >> >>>> and
>> >> >> >> >>>> proposal-object-members have in common is that the focus is
>> on
>> >> >> >> >>>> producing
>> >> >> >> >>>> instance-private fields. All 3 of the scenarios you
>> presented
>> >> >> >> >>>> lay
>> >> >> >> >>>> outside of
>> >> >> >> >>>> that focus for one reason or another.
>> >> >> >> >>>>
>> >> >> >> >>>> > Adding the same “slot” to multiple classes which don’t
>> >> >> >> >>>> > inherit
>> >> >> >> >>>> > from
>> >> >> >> >>>> > each other
>> >> >> >> >>>>
>> >> >> >> >>>> I'm a little confused by this one. Are you saying you want
>> >> >> >> >>>> multiple
>> >> >> >> >>>> non-hierarchally related classes to have an instance private
>> >> >> >> >>>> field
>> >> >> >> >>>> with
>> >> >> >> >>>> shared name, such that the same private field name refers
>> to a
>> >> >> >> >>>> distinct and
>> >> >> >> >>>> separate field on each instance of every such class, but
>> where
>> >> >> >> >>>> any
>> >> >> >> >>>> such
>> >> >> >> >>>> instance can have that field referenced by that shared name
>> >> >> >> >>>> from
>> >> >> >> >>>> any
>> >> >> >> >>>> member
>> >> >> >> >>>> function of the corresponding classes? (Wow that was wordy
>> to
>> >> >> >> >>>> write
>> >> >> >> >>>> out...)
>> >> >> >> >>>> If this is what you meant, you're describing friend classes.
>> >> >> >> >>>> The
>> >> >> >> >>>> top-down
>> >> >> >> >>>> processing nature of ES makes this a difficult thing to
>> create
>> >> >> >> >>>> a
>> >> >> >> >>>> clean
>> >> >> >> >>>> syntax for without risking leaking the private state or
>> >> >> >> >>>> fundamentally
>> >> >> >> >>>> altering how ES is processed. Mutual friendship is even
>> harder.
>> >> >> >> >>>>
>> >> >> >> >>>> ... and yet I just thought of a way to do it. By telling you
>> >> >> >> >>>> this
>> >> >> >> >>>> I'm
>> >> >> >> >>>> leaving myself to consider writing a proposal containing 2
>> new
>> >> >> >> >>>> keywords:
>> >> >> >> >>>> `befriend` and `friendly`. I don't know if this can be done
>> >> >> >> >>>> with
>> >> >> >> >>>> the
>> >> >> >> >>>> existing proposal being what it is. However, with my
>> proposal,
>> >> >> >> >>>> there's a
>> >> >> >> >>>> chance. The `friendly` keyword would declare that an object
>> is
>> >> >> >> >>>> prepared to
>> >> >> >> >>>> share select information with any object that befriends it.
>> The
>> >> >> >> >>>> `befriend`
>> >> >> >> >>>> keyword would allow an object to request friendship with an
>> >> >> >> >>>> existing
>> >> >> >> >>>> friendly object. I'm not sure this is a good idea, though.
>> This
>> >> >> >> >>>> means
>> >> >> >> >>>> that
>> >> >> >> >>>> any object declared 'friendly' is automatically insecure as
>> all
>> >> >> >> >>>> it
>> >> >> >> >>>> takes to
>> >> >> >> >>>> gain access to the selected members of its private space
>> would
>> >> >> >> >>>> be
>> >> >> >> >>>> to
>> >> >> >> >>>> 'befriend' it.
>> >> >> >> >>>>
>> >> >> >> >>>> > Selectively sharing access to private state through
>> functions
>> >> >> >> >>>> > declared
>> >> >> >> >>>> > outside the class body
>> >> >> >> >>>>
>> >> >> >> >>>> The example you gave above still declares the functions in
>> >> >> >> >>>> question
>> >> >> >> >>>> inside the `class` body, so that's not really a solution. If
>> >> >> >> >>>> the
>> >> >> >> >>>> example you
>> >> >> >> >>>> gave actually solves your use case, then what you're asking
>> for
>> >> >> >> >>>> here
>> >> >> >> >>>> isn't
>> >> >> >> >>>> even needed. If, however, that was a bad example, then it
>> >> >> >> >>>> sounds
>> >> >> >> >>>> like
>> >> >> >> >>>> you're
>> >> >> >> >>>> looking for friend functions. See the previous section.
>> >> >> >> >>>>
>> >> >> >> >>>> > Adding slots dynamically, e.g. when adding mix-in methods
>> >> >> >> >>>> > that
>> >> >> >> >>>> > may
>> >> >> >> >>>> > initialize a new slot if necessary when called, since
>> >> >> >> >>>> > subclassing
>> >> >> >> >>>> > is not
>> >> >> >> >>>> > always appropriate
>> >> >> >> >>>>
>> >> >> >> >>>> Sounds to me like you'd love for `class` syntax to look like
>> >> >> >> >>>> this:
>> >> >> >> >>>>
>> >> >> >> >>>> ```js
>> >> >> >> >>>> class [<identifierName1>] [extends <identifierName2>] [mixes
>> >> >> >> >>>> <identifierName3>[, <identifierName3>[, ...]]] { ... }
>> >> >> >> >>>> ```
>> >> >> >> >>>> so that the private fields of the objects in the `mixes`
>> list
>> >> >> >> >>>> are
>> >> >> >> >>>> added
>> >> >> >> >>>> to the set of private fields provided by the `class`
>> definition
>> >> >> >> >>>> directly.
>> >> >> >> >>>> That would also require another proposal, but I think that
>> can
>> >> >> >> >>>> be
>> >> >> >> >>>> done
>> >> >> >> >>>> regardless of which instance-private fields proposal gets
>> >> >> >> >>>> accepted.
>> >> >> >> >>>>
>> >> >> >> >>>> On Sat, Jul 28, 2018 at 12:49 PM Darien Valentine
>> >> >> >> >>>> <valentin...@gmail.com> wrote:
>> >> >> >> >>>>>
>> >> >> >> >>>>> To put this another, much briefer way, here’s a
>> hypothetical
>> >> >> >> >>>>> model
>> >> >> >> >>>>> for
>> >> >> >> >>>>> associating private state with objects that would cover me.
>> >> >> >> >>>>> Privacy
>> >> >> >> >>>>> would be
>> >> >> >> >>>>> provided...
>> >> >> >> >>>>>
>> >> >> >> >>>>> 1. in the form of symbolic keys whose presence cannot be
>> >> >> >> >>>>> observed
>> >> >> >> >>>>> (i.e., they would not be exposed by
>> `getOwnPropertySymbols`)
>> >> >> >> >>>>> 2. and which have a syntactic declaration so that one can
>> be
>> >> >> >> >>>>> sure
>> >> >> >> >>>>> they
>> >> >> >> >>>>> are really getting private keys (i.e., an api like
>> >> >> >> >>>>> `Symbol.private()`
>> >> >> >> >>>>> wouldn’t work)
>> >> >> >> >>>>>
>> >> >> >> >>>>> ```
>> >> >> >> >>>>> const bar = private();
>> >> >> >> >>>>>
>> >> >> >> >>>>> // alternatively: const #bar; could be anything so long as
>> >> >> >> >>>>> it’s
>> >> >> >> >>>>> syntactic
>> >> >> >> >>>>>
>> >> >> >> >>>>> class Foo {
>> >> >> >> >>>>>   constructor() {
>> >> >> >> >>>>>     this[bar] = 1;
>> >> >> >> >>>>>   }
>> >> >> >> >>>>> }
>> >> >> >> >>>>>
>> >> >> >> >>>>> // etc
>> >> >> >> >>>>> ```
>> >> >> >> >>>>>
>> >> >> >> >>>>> The keys would be typeof 'symbol'; the only difference
>> being
>> >> >> >> >>>>> that
>> >> >> >> >>>>> they
>> >> >> >> >>>>> are symbols which are flagged as private when created. They
>> >> >> >> >>>>> would
>> >> >> >> >>>>> be
>> >> >> >> >>>>> permitted only in syntactic property assignments and
>> accesses.
>> >> >> >> >>>>> Existing
>> >> >> >> >>>>> reflection utilities would disallow the use or appearance
>> of
>> >> >> >> >>>>> such
>> >> >> >> >>>>> symbols
>> >> >> >> >>>>> both to ensure privacy and to maintain the invariant that
>> they
>> >> >> >> >>>>> are
>> >> >> >> >>>>> always
>> >> >> >> >>>>> simple data properties:
>> >> >> >> >>>>>
>> >> >> >> >>>>> ```js
>> >> >> >> >>>>> Reflect.defineProperty({}, #bar, { ... }); // throws type
>> >> >> >> >>>>> error
>> >> >> >> >>>>> Object.getOwnPropertyDescriptors(someObjWithAPrivateSlot);
>> //
>> >> >> >> >>>>> does
>> >> >> >> >>>>> not
>> >> >> >> >>>>> include it
>> >> >> >> >>>>> foo[bar] = 2; // fine
>> >> >> >> >>>>> ```
>> >> >> >> >>>>>
>> >> >> >> >>>>> This is significantly simpler than what’s in flight both in
>> >> >> >> >>>>> terms
>> >> >> >> >>>>> of
>> >> >> >> >>>>> syntax and mechanics, which makes me suspicious that I’m
>> >> >> >> >>>>> probably
>> >> >> >> >>>>> ignoring
>> >> >> >> >>>>> things that other people find important. However it would
>> >> >> >> >>>>> bring
>> >> >> >> >>>>> parity to ES
>> >> >> >> >>>>> objects wrt being able to implement genuinely private
>> slots in
>> >> >> >> >>>>> userland with
>> >> >> >> >>>>> the same flexibility as what is done internally.
>> >> >> >> >>>>>
>> >> >> >> >>>>> In total, this entails a new primary expression, a boolean
>> >> >> >> >>>>> flag
>> >> >> >> >>>>> associated with symbol values, and an extra step added to
>> >> >> >> >>>>> several
>> >> >> >> >>>>> algorithms
>> >> >> >> >>>>> associated with Object and Reflect.
>> >> >> >> >>>>> _______________________________________________
>> >> >> >> >>>>> es-discuss mailing list
>> >> >> >> >>>>> es-discuss@mozilla.org
>> >> >> >> >>>>> https://mail.mozilla.org/listinfo/es-discuss
>> >> >> >> >
>> >> >> >> >
>> >> >> >> > _______________________________________________
>> >> >> >> > es-discuss mailing list
>> >> >> >> > es-discuss@mozilla.org
>> >> >> >> > https://mail.mozilla.org/listinfo/es-discuss
>> >> >> >> >
>> >> >> >> _______________________________________________
>> >> >> >> es-discuss mailing list
>> >> >> >> es-discuss@mozilla.org
>> >> >> >> https://mail.mozilla.org/listinfo/es-discuss
>>
> _______________________________________________
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