Thank you all for your replies.

The gears problem is solved, but the slowness still remains, see
below.

setting FX_GLIDE_SWAPINTERVAL=0 make gears jump to 611 fps

q3a demo001 is OK, both with libMesaVoodoGL (3398 fps) from Q3A 1.11 and libGL from
XFree86-4.0.1h (31.8 fps)

But ut, heretic2, hg2, sof-demo all seem to render in SW (or at
creeping speeds in HW). Especially starting the games is really
slow. For sof-demo and hg2 no sound as user, but as root running X
(not as root in X terminal). Can the problems be due to the sound card
or the mouse?

Last in this mail also find the glxinfo output. (This program was
copied from RH, I did not find it in the Mesa-demos-3.4-4mdk package,
hint MDK, Mesa is not installed, to avoid dual GL libs)  

/Svante

Nathan Hand writes:
 > On Mon, Dec 11, 2000 at 09:03:37AM +0100, Svante Signell wrote:
...
 > > Hello, can somebody please enlighten me on why DRI is so terribly
 > > slow, eg gears run at 60-70 fps (> 500 is expected). glxinfo report
 > > direct rendering and all seems OK according to the XFree86.0.log file
 > > (attached).
 > 
 > The swapbuffers procedure is tied to the vertical refresh on the glide
 > cards (tdfx DRI driver included). This will limit your effective frame
 > rate to 70fps. You can disable this with an environment variable.
 > 
 >    $ export FX_GLIDE_SWAPINTERVAL=0
 >    $ gears
 > 
 > You should get ~600fps in the Mesa gears demo, given your hardware.
 > 
 > > OS: MDK 7.2 + parts from mandrake-devel (eg XFree86-4.0.1h)
 > > Computer: Compaq 5640/5670, 450 MHZ, 128MB RAM. 
 > > Video card: Voodoo Banshee

glxinfo.out

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