I almost hate to give this answer, but ...
I have a few (simple) games for Linux, that won't play under Mandrake
8.0 w/KDE or Gnome. So as a test, I logged in under IceWM (I installed
all of window mangers), and the games run great there!
KDE & Gnome are resource hogs. I'm not going to tell anyone to jump to a
lighter weight desktop, but the games play there, when they won't under
KDE...
Ric
Praedor Tempus wrote:
>
> By all indications, it appears to me that the combination of Mandrake 8.0 and
> KDE 2.1.1 is the most game-unfriendly combination I have ever come across in
> the linux world.
>
> I have Terminus, Myth II, and Heretic II, all linux games. Not a single one
> of them will play properly under Mandrake 8.0 but they did play VERY well
> under 7.2.
>
> With Heretic II and Myth II, you have a choice: play the games without
> soundfx (because artsd will not release /dev/dsp so anything else can use it)
> OR kill artsd, which prevents the games from starting at all (don't ask me
> why this is).
>
> With Terminus, who know WHAT the problem is. I even tried deleting the whole
> thing and then reinstalling the game from scratch. No dice. The problem
> here is that the game wont produce ANY informational content at all. No
> error messages, nothing. No CPU activity of any kind. It is as if one is
> starting an empty binary, but this isn't the case. Under Mandrake 7.2, all
> three of these games played flawlessly.
>
> Among the problems that people have been coming across with the latest
> Mandrake release, add "linux games don't work worth a damn in Mandrake 8.0".
>
> If this cannot be corrected in 8.0, then I will have to go to another distro
> (seriously). I specifically bought linux games to specifically support linux
> gaming and help drive further development of linux games (and to enjoy the
> games, of course). Please tell me there is a fix for this problem?
> --
> Against stupidity, the gods themselves contend in vain.