I have a user login name that is used to run a game server process (Neverwinter Nights, if it matters :).
I don't know if it's possible for a remote user to crash the game process in a way which would leave them sitting in a shell, but since I don't know that the chances are 0%, I'm thinking that having the login name chroot jailed to its home directory would limit the damage that someone could do if they *did* somehow manage to end up in a shell via a server process crash. Is there a way to to this? --Dave
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