2016-09-14 23:53 GMT+02:00 Alexander Ilin <ajs...@yandex.ru>: > Hello! > > 15.09.2016, 00:16, "Björn Lindqvist" <bjou...@gmail.com>: > > > > But you can download soft_oal.dll from the OpenAL soft package: > http://kcat.strangesoft.net/openal-binaries/ Rename that file to > OpenAL32.dll and put it in the same directory as factor.exe and the > alut.dll file. Then it works for me. I think that means you only get > "software" audio without hardware support so no 3d audio or any fancy > features like that. But who cares. :) I don't think many sound cards > supports OpenAL any way. > > > Wow, it did work. I was able to run the "jamshred" demo. Thank you, Björn! > Interestingly, I didn't hear any sound from that thing. Maybe it doesn't use > alut after its initialization? : ) > > The Space Invaders and the Balloon Bomber say they need the ROM files. > Does anyone know where do I get those?
I don't know about jamshred, but you can run play-hello and if OpenAL works it should say "Hello world". You can find the ROMs for Balloon Bomber and other games here: http://www.emuparadise.me/M.A.M.E._-_Multiple_Arcade_Machine_Emulator_ROMs/Balloon_Bomber/11301-download (download at your own risk ;)) Then unzip to something like "C:/code/tmp/ballbomb" and set rom-root: "C:/code/tmp/" rom-root set-global Then you can call run-balloon. On Windows something is off with the timers so the cpu runs to fast which makes the game unplayable. But it works well on Linux. -- mvh/best regards Björn Lindqvist ------------------------------------------------------------------------------ _______________________________________________ Factor-talk mailing list Factor-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/factor-talk