On 09/04/2011, at 10:31 PM, Rhythmic Fistman wrote:

>> 
>> Even better a way to run the code on the emulator..
> 
> I don't think you can (easily). Basically for iphone stuff you're
> looking at flxg, with the c++ compilation step being handled by xcode.
> Although I may be being blinded by my own particular flx/iphone usage.


You mean the Xcode GUI?

--
john skaller
skal...@users.sourceforge.net





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