On 8 Oct 2006 at 16:16, Darcy James Argue wrote: > On 08 Oct 2006, at 7:46 AM, dhbailey wrote: > > > One sequencer capability which would be nice in Finale for just > > such occasions would be the ability to have one staff, one sound, > > duplicated to different tracks with each one time-shifted a few > > milliseconds and the multiple tracks detuned randomly (so that one > > track wouldn't always be sharper or flatter) a very minute amount, > > to get a real section sound with a single sample and a single staff. > > Again, this is something that is very easily done with the "VAR1" and > "VAR2" commands in the Kontakt Player.
Could you explicate that a bit, please? For instance, in a Finale score, how would you do this? Would it require hidden staves/layers? If so, how would each be set up in terms of these "VAR" commands? If not, how would it be implemented without hidden staves? The goal is to produce a band sonority, with massed instruments on a part (say 6 each for 3 clarinet parts and the same for trumpets). -- David W. Fenton http://dfenton.com David Fenton Associates http://dfenton.com/DFA/ _______________________________________________ Finale mailing list Finale@shsu.edu http://lists.shsu.edu/mailman/listinfo/finale