Dear Aaron,

I wish I could be more helpful. I use a jazz drum set map that is, in turn, 
mapped to particular MIDI pitches that trigger both the sounds and the correct 
note heads and staff positions. I set this up so long ago that I only remember 
that it was a convoluted process. Nevertheless, it is possible to do, so I am 
encouraging you to continue pursuing this. When I get home, I'll take a look 
into the innards of my set up to see if I can come up with some more helpful 
information. 

Chuc

Sent from my iPhone

On Jan 23, 2012, at 6:23 AM, Aaron Sherber <aa...@sherber.com> wrote:

> Hi all,
> 
> I posted these queries a couple of weeks ago and got no suggestions. I'm 
> hoping that was just because it was a weekend, so I'm trying again. <g>
> 
> 1. This is my first time using the Finale Garritan instruments, and I'm 
> a little confused by the percussion maps. I take it that we're supposed 
> to use the Orchestral Percussion map, but that doesn't include entries 
> for side drum or for several of the susp. cymbal options. Does anyone 
> have any suggestions for easy ways to add all of the instruments 
> available in "Basic Orchestral Percussion"? Or is there a pre-built map 
> that I'm missing?
> 
> 2. I always enter music in Speedy, using the 3-octave computer keyboard. 
> It used to be that in percussion maps you could specify not only what 
> sound you wanted (i.e., MIDI out) and where you wanted that instrument 
> to display on the staff, but also what MIDI note you wanted to play to 
> get that pitch (i.e., MIDI in). So I could tell Finale that I wanted to 
> play treble clef third line to get a snare drum, and the map would place 
> that on the third line (or somewhere else) and output the GM midi note 
> to get a snare.
> 
> In Fin2011, it looks like you can no longer specify the MIDI in pitch. 
> You just tell the map "I want a snare sound, and I want it to display 
> here." But now it's not clear what I need to enter to produce that snare 
> sound. The help file says I can do percussion entry using all the usual 
> tools of Speedy Entry, but that doesn't seem to be true. I can cursor up 
> and cursor down, and the Speedy frame now helpfully tells me what sound 
> will result, but it appears that I can no longer type a specify pitch 
> (again, using the old-style 3-octave Speedy) to get a certain note. In 
> fact, if I repeatedly press the same pitch, the Speedy cursor appears to 
> cycle through all of the available percussion notes in the map. Am I 
> missing something here?
> 
> Thanks,
> Aaron.
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