Ah, thanks - I probably don't have the X11 SDK installed, I will have to check 
when I'm back home tonight. Or could it be related to having X11 installed from 
http://xquartz.macosforge.org/trac/wiki (I have 2.1.1) ?

- Koen.


-----Original Message-----
>From: Alexander Hansen <[EMAIL PROTECTED]>
>Sent: May 22, 2008 8:04 AM
>To: Koen van der Drift <[EMAIL PROTECTED]>
>Cc: "fink-devel@lists.sourceforge.net Devel" <fink-devel@lists.sourceforge.net>
>Subject: Re: [Fink-devel] GL/gl.h in which package?
>
>Right.  They're provided with X11; for non-X11 packages there's a  
>system Framework (from the OpenGL SDK).
>
>On May 22, 2008, at 7:49 AM, Michal Suchanek wrote:
>
>> Probably x11-dev or system-x11-dev.
>>
>> Look at the info of freeglut which is a minimal GL package, or at the
>> package that misses the header which would be qt4 in this case.
>>
>> HTH
>>
>> Michal
>>
>> On 22/05/2008, Koen van der Drift <[EMAIL PROTECTED]> wrote:
>>> In a new package I'm working on, I get the following error during the
>>> build phase:
>>>
>>> /sw/lib/qt4-x11/include/QtOpenGL/qgl.h:72:20: error: GL/gl.h: No such
>>> file or directory
>>> /sw/lib/qt4-x11/include/QtOpenGL/qgl.h:74:23: error: GL/glu.h: No  
>>> such
>>> file or directory
>>>
>>> Which package provides these headers, so I can add them to the
>>> BuildDepend list?
>>>
>>> thanks,
>>>
>>> - Koen.
>>>
>>>
>>>
>
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