It seems the problem is that where you're using this code:
radio.loadSound("http://216.235.91.30:80",true);
is what is crashing it. You've got to be more specific about what it
is you're wanting to load, like http://216.235.91.30:80/yourSound.mp3
Flash can't load an entire IP. ;-)
At 09:22 AM 5/16/2006, you wrote:
Thanks, Asai. We just tried to test in another copy of Flash and still got
that crash. Here's my code. Something may have changed that we can't see:
System.security.allowDomain("http://216.235.91.30");
//System.security.allowDomain("http://www.live365.com/");
var up:Boolean = false;
var reloadInt:Number;
function createLoaderText(output){
_root.createEmptyMovieClip("loader_mc",1000);
loader_mc.createTextField("p_txt",1100,60,6,160,20);
loader_mc.p_txt.text = output;
var loadingFmt:TextFormat = new TextFormat();
loadingFmt.font = "My Font";
loadingFmt.color = 0xFF9900;
loadingFmt.bold = true;
loader_mc.p_txt.embedFonts = true;
loader_mc.p_txt.setTextFormat(loadingFmt);
loader_mc.onEnterFrame = function(){
if(up == false){
this.p_txt._alpha -= 5;
if(this.p_txt._alpha <= 0){
up = true;
}
}else{
this.p_txt._alpha += 5;
if(this.p_txt._alpha >= 100){
up = false;
}
}
}
}
var radio:Sound = new Sound();
var volume:Number = 50;
var marker:MovieClip = volume_mc.slider_mc;
var volTrackFactor = volume_mc.track_mc._width/100;
var stopped:Boolean = false;
var trackLoaded:Boolean;
vumeter_mc.stop();
function playRadio(){
radio.stop();
delete radio;
if(!loader_mc){
createLoaderText("loading");
}
mute_mc.gotoAndStop(1);
volume_mc.slider_mc._x = volume_mc.track_mc._x +
volume_mc.track_mc._width/2 - 10;
stopped = false;
radio = new Sound();
radio.setVolume(volume);
radio.loadSound("http://216.235.91.30:80",true);//http://216.235.91.30:80
OR http://www.live365.com/play/signonsandiego/pro
stop1_btn.enabled = true;
stop1_btn._alpha = 100;
play1_btn.enabled = false;
play1_btn._alpha = 30;
var lastPosition = 0;
vumeter_mc.onEnterFrame = function(){
if(radio.position > 1 && stopped==false && radio.position >
lastPosition){
lastPosition = radio.position;
clearInterval(reloadInt);
loader_mc.removeMovieClip();
vumeter_mc.play();
}else{
if(!loader_mc){
createLoaderText("buffering");
}
vumeter_mc.gotoAndStop(1);
}
}
reload();
}
function stopPlay(){
delete vumeter_mc.onEnterFrame;
clearInterval(reloadInt);
loader_mc.removeMovieClip();
mute_mc.gotoAndStop(1);
vumeter_mc.gotoAndStop(1);
stopped = true;
radio.stop();
play1_btn.enabled = true;
play1_btn._alpha = 100;
stop1_btn.enabled = false;
stop1_btn._alpha = 30;
}
play1_btn.onRelease = playRadio;
stop1_btn.onRelease = stopPlay;
marker.onPress = function ():Void {
this.startDrag(false, 0, this._y, volume_mc.track_mc._width-10,
this._y);
this.onMouseMove = function():Void {
mute_mc.gotoAndStop(1);
volume = Math.floor(this._x/volTrackFactor);
radio.setVolume(volume);
updateAfterEvent();
}
}
marker.onRollOver = function(){
marker.gotoAndStop(2);
}
marker.onRollOut = function(){
marker.gotoAndStop(1);
}
marker.onRelease = marker.onReleaseOutside = function():Void {
this.stopDrag();
delete this.onMouseMove;
}
var mute:Boolean = false;
mute_mc.onRollOver = function(){
mute_mc.gotoAndStop(2);
}
mute_mc.onRollOut = function(){
if(mute){
mute_mc.gotoAndPlay(3);
}else{
mute_mc.gotoAndStop(1);
}
}
mute_mc.onRelease = function(){
if(mute==true){
mute_mc.gotoAndStop(1);
mute = false;
marker._x = volume_mc.track_mc._x +
(volume_mc.track_mc._width/(100/volume));
radio.setVolume(volume);
}else{
mute_mc.gotoAndPlay(3);
mute = true;
radio.setVolume(0);
marker._x = volume_mc.track_mc._x;
}
}
playRadio();
function reload(){
reloadInt = setInterval(function(){if(radio.position < 1){stopPlay();
playRadio();}},6000);
}
stop();
On 6/16/06, Asai <[EMAIL PROTECTED]> wrote:
Nothing I've heard of, but that's not saying much. Why don't you
post the code?
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---asai
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