Try using SWFStudio - i know the transparent bg feature on theirs doesn't
kill yer cpu.

> Hi all,
>
> i've made projector (walking insect) with transparent background, and
> it's killing all my CPU. there is 3 pieces of them, i've tried just 3
> squares and it is the same, i can see on my comp redrawing sprites and
> have 50% CPU (dual processor, 2 GHZ) on other computers, redrawing is
> not visible, but 100% CPU (or 50% for dual)
>
> I think the problem is creating dynamic mask (flash with desktop), but I
> dont know how to fix it.
> Should I use other projector then Screenweaver?
>
> Btw, i found same problem with some GameHouse game, when it was in
> fullscreen, all was right, but when i switch off fullscreen
> and game was in transparent rectangle (desktop was visible outside the
> game), mouse was flickering, CPU full, i almost cant do anything
> but another games was ok after switching off fullscreen, so this can be
> problem with some settings maybe...
> i dont know, maybe some games was Shockwave, some Flash, really dont
> know, but I think 3 movings squares on desktop should not
> take 100% CPU....
>
> Can someone advice me, what's is the problem?
>
> Thanks many time...
>
> --
> -----------------------------------------------------------------------------------------------------------------------------------------------------------------
> Franto
>
> http://blog.franto.com
> http://www.flashcoders.sk
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