Hi all,

i've made projector (walking insect) with transparent background, and it's
killing all my CPU. there is 3 pieces of them, i've tried just 3 squares
and it is the same, i can see on my comp redrawing sprites and have 50% CPU
(dual processor, 2 GHZ) on other computers, redrawing is not visible, but
100% CPU (or 50% for dual)

I think the problem is creating dynamic mask (flash with desktop), but I
dont know how to fix it.
Should I use other projector then Screenweaver?

Btw, i found same problem with some GameHouse game, when it was in
fullscreen, all was right, but when i switch off fullscreen
and game was in transparent rectangle (desktop was visible outside the
game), mouse was flickering, CPU full, i almost cant do anything
but another games was ok after switching off fullscreen, so this can be
problem with some settings maybe...
i dont know, maybe some games was Shockwave, some Flash, really dont know,
but I think 3 movings squares on desktop should not
take 100% CPU....

Can someone advice me, what's is the problem?

Thanks many time..
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