Yeah, I know that Steven. Unofrtunately I'm still using the IDE for some complex sprite animations, eventhough I know I shouldn't.

The IDE compile time really sucks. I hope I'll start using MTASC soon.

Thanks,

Dimitrios


----- Original Message ----- From: "Steven Sacks | BLITZ" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Friday, October 20, 2006 9:11 PM
Subject: RE: [FlashCoders] Delegates and performance


You should look into using MTASC via FLASC to compile your games.  Since
games are mostly code, you'll save yourself a ton of time by using
MTASC.  The difference in compile time is astounding.  MTASC compiles in
about one second when the IDE can take much longer.
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