While I understand where Eric is coming from, I agree with Jason.
I'm developing a vizualization tool that was initially comp'd out
using quartz composer, as it wraps up core animation, openGL,
quicktime and a variety of other nice osx packages. Core animation
with openGL alone allows you to create intense creative animations
that look extremely crisp and move with fluidity. For animation
within OSX it stands alone for visualization (check out iVisualize
for iTunes as an example or your OSX rss screensaver).
However, we've since opted against it, as QC's IDE isn't ready yet
for full-scale enterprise development. It doesn't have an undo
button and its scripting ability is limited and literally spaghetti
code. In its place, we're back to considering Flash as it can do
most everything we need somewhat well. However, hardware exeleration
for 2D and quality 3D would be such an added benefit in our
situation. Because of that, we've not even finalized our
visualization tool and flash is only a contender!
Which makes me ask: if you're developing a visualization product
that requires intense graphical animation with quality scripting
abilities....what products are out their to do this? Flash is close
but is there something that provides more quartz-like animations?
Perhaps Java-OpenGL, as mentioned earlier in the thread? I'd love to
hear your thoughts.
cheers,
l
On Dec 7, 2006, at 5:14 AM, Merrill, Jason wrote:
I'm not too keen on seeing 3D interfaces and
spinning/whirling items
anytime soon. That includes product items for the most part too.
3D is useful for all kinds of things - besides the obvious one: games,
there is also product training, product promotions (you said you
weren't
keen on that, but look at the web sites of the majow automakers for
example), training simulations, you name it. I develop training
games,
simulations, and interactions, and to have 3D in Flash natively would
open a whole bunch of possibilities.
Jason Merrill
Bank of America
Learning & Organizational Effectiveness
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