Any key events? What about right-clicks or mouse scrolling?

I'd do it myself but I'm facinated by this and don't have any wireless
Internet for a while so I can't test anything.

On 12/25/06, Martin Jonasson <[EMAIL PROTECTED]> wrote:
I've also been doing some poking around. It seems it renders the page at
a higher resolution than the one displayed and then scales it down
(since you can zoom), so setting the swf to half the resolution (400x250
for 4:3) and then zooming in gives a nice performance boost.

The only real problems I've been having is some trouble getting all
mousedown's to register properly, sometimes it just ignores the clicks,
but zooming in and then out again helps. It might be my code acting up
though.

Josh Santangelo skrev:
> I did some poking around and discovered the following:
>
> - The user-agent of the Wii browser (US version) is  "Opera/9.00
> (Nintendo Wii; U; ; 1309-9; en)".
> - The Flash Player version on the Wii is "WII 7.0.70.0"
> - You CAN enter a URL directly to a SWF.
> - You CAN add a favorite directly to a SWF, but it won't show a good
> icon in the favorites screen.
> - A SWF's stage at 100% width and height in 16:9 mode (480p) is 1024x500.
> - In 4:3 mode it is 800x500.
> - After messing with the screen mode I was able to get the browser
> into a state where it was reporting the stage size as 700x150.
> Restarting the Wii fixed it.
> - There are no global objects named Controller, Remote, Buttons, Wii,
> Nintendo, or com (looking for things like Mouse and Key).
> - When pressing the A button on the remote, you get a mousedown event
> -- in fact it seems like you get four of them!
> - Releasing the A button does not create a mouseup event.
> - onMouseMove works pretty much as expected.
> - Mouse.hide() does not hide the Wii remote pointer.
> - Clicking on a text input field does bring up the Wii on-screen
> keyboard.
> - I was not able to trap any events from buttons other than A on the
> main remote using mouse or keyboard events -- also tried Nunchuck and
> Classic Controller.
>
> My only tools here are outputting things to a text field and using
> ASSetPropFlags to unhide any potentially-hidden variables. If anyone
> else has other tricks for finding things, I'd be into hearing them,
> but at this point it looks like you can't do anything particularly
> cool with Flash on Wii.
>
> -josh
>
> On Dec 22, 2006, at 9:37a, Josh Santangelo wrote:
>
>> The Wii's "Internet Channel" launched today, which is basically a
>> downloadable version of Opera. Of course the first thing I did after
>> getting it was check out what version of Flash was included.
>> getVersion() returns "WII 7.0.70.0".
>>
>> Kind of lame that it's only Flash 7. It looks like wiicade.com, a
>> site full of Flash games to play on the Wii, was surprised too:
>> http://wiicade.com/
>>
>> I wonder if there's any kind of hidden API to trap events from the
>> Wii remote control.
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