hi Michael,

quick reply here, but you may want to consider assigning the XML data to an Array instead of to variables. This way, you can call positions in the array easily.

So instead of:

bild = mein_xml.firstChild.childNodes[paktBild].attributes.pic;

you would have:

pictureArray = new array
for i loop with max = XML.children.length
pictureArray[i] = mein_xml.firstChild.childNodes[i].attributes.pic;
position = 0;//position tracker

next/previous just calls 'position' of 'pictureArray[i]' array and loads up. also saves reloading XML EVERY time you call an image [less load on server/flash]

cheers,

seb.

mastro wrote:

hello,

I'm looking for a solution witch can handle the following problem:

i need a mc witch will load several images and text dynamically from a folder into the flash-file. (the number of images change sometimes....)

also 2 buttons should give the possibility to go from image 1 to image however and back...

my xml file looks like this:

<?xml version"1.0"?>
<Bilder>
<Bild name="Man on Mars - Lunatic Lander" pic="bilder/bild1.jpg"></Bild>
<Bild name="Pluto City" pic="bilder/bild2.jpg">    </Bild>
<Bild name="Desert of Venus" pic="bilder/bild3.jpg">    </Bild>
<Bild name="Working Mines on Planet Mars" pic="bilder/bild4.jpg"></Bild>
<Bild name="Movement of the Terraformer" pic="bilder/bild5.jpg"></Bild>
<Bild name="BOMAG"     pic="bilder/bild6.jpg"></Bild>
<Bild name="BOMAG Giant V2"     pic="bilder/bild7.jpg"></Bild>
</Bilder>



in flash on my mc the AS looks like:

--snip!


mein_xml = new XML();


mein_xml.ignoreWhite = true;


mein_xml.load("test.xml");


mein_xml.onLoad = function(status) {
if (status && this.loaded) {
anzahl = mein_xml.firstChild.childNodes.length;
geladen = true;
aktbild = 0;
ladeBild(aktBild);
}
};


function ladeBild(paktBild) {
status_mc._visible = 1;
bild = mein_xml.firstChild.childNodes[paktBild].attributes.pic;
bildname = mein_xml.firstChild.childNodes[paktBild].attributes.name;
loadMovie(bild, "bild_mc");
titel_txt.text = bildname;
}


weiter_btn.onRelease = function() {
if (geladen && aktbild<anzahl-1) {
aktbild++;
ladeBild(aktBild);
}
};


zuruck_btn.onRelease = function() {
if (geladen && aktbild>0) {
aktbild--;
ladeBild(aktBild);
}
};



---snip!

here is a link to a test file:

http://nano.machfeld.net/test/test.zip




someone an idea?

cheers,

michael



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