I don't get the big deal either about size.. I mean I really don't...

except for ads maybe that have a tight 30k limit( which needs to be upped)

sites are like 2 megs these lols...



> Date: Wed, 26 Mar 2008 10:36:16 -0300
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] Tweening Engines for AS3
> 
> No. Classes add their size per SWF file, not per use. So yes, it's 8kb 
> added to the file regardless of the number of uses.
> 
> 
> Zeh
> 
> Matt S. wrote:
> > One thing I keep seeing is all this talk of the 8k+ that Tweener, Fuse
> > etc add to the file size. And while I absolutely understand the need
> > for keeping projects as barebones tiny as possible, I guess it just
> > doesnt seem like that much, especially since a project that involves
> > heavy, repeated and complex tweening, 9 times out of 10, is chock full
> > o' jpegs, flvs, complex vector graphics etc, all of which might make
> > 8k seem like the least of one's concerns. Am I missing something? Is
> > that 8k per tween?
> > 
> > .m
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