http://www.tonypa.pri.ee/tbw/index.html is good for information on Tile
Based Games, but the code is not AS3 this also links to:
http://oos.moxiecode.com/ which also has lots of info about Flash Games
- old too, but there loads of links to other resources at the bottom of
the page.
AS3 is now getting to the stage where you can apply Windows game based
principles too it, so grab any Windows Game programming books that teach
you how to do mess around with Images, Sprites and stuff and you should
be able to translate the basic principles to Flash - the physics never
changes. There are possibly more flash game things out there - I would
look at Keith Peter's Foundation AS3 "Making Things Move" book as this
has lots of AS3 + Physics stuff that you would use in games too. Not
sure if Flash Game Programming Demystified (Jobe Makar) has been updated
for AS3 yet, but the old versions of these are really good too.
HTH
Glen
Terry and Tammy wrote:
Morning,
First post so hello. Hope to be of assistance to someone in near future.
I am working through Essential ActionScript 3.0 and have downloaded Colin
Moock's Tile Based classes.
These classes fit a need I have for a set of games. I have googled for more
info/links to see how others have used/adapted them but
have not come up with anything.
I would like to stick with these for a couple of reasons and the first and
most important is I have the authors book and can follow
his reasoning.
Can anyone send me a link on more info? Need to change things, I am new to
BitMapData/blitting, need to change TileMap from randomize to sequential?
Any help would really be appreciated.
Thanks,
Terry
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Glen Pike
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