Yes. I have understood this when doing some research on the subject. My problem though is that I don't want theswfs to be installed together with the app (a few thousand swfs altogether). I want my AIR App to load a dir full of them and walk through them all and check if they implement a certain interface. I've done all these things, my only problem now is that I cannot cast them in AIR at all which makes the whole thing pointless.
You see my problem here right? I need it to load arbitrary swfs from a harddrive or network share (i.e locally through the filesystem) and try to cast them to an interface - throw up a warning or generate a list of swfs that do not conform to the interface and need to be fixed. I guess this cannot be easily done, or perhaps not at all... Could it be possible through a sandbox bridge or something like that? /John 2008/4/24 Ian Thomas <[EMAIL PROTECTED]>: > Hi John, > Where are you loading the SWF from? > > I think I had this problem early on with AIR, and it turned out I > was loading from the wrong place. If you load the .swf files from > within the AIR app's installed folder, then they are given full rights > and you will be able to cast them etc. If you load them from anywhere > else, they are placed into a different security sandbox and you won't > be able to cast them. > > This page should help: > http://livedocs.adobe.com/flex/3/html/security_6.html > (see under URL schemes) > > Hope that's helpful, > Ian > > On Wed, Apr 23, 2008 at 6:50 PM, John Axel Eriksson <[EMAIL PROTECTED]> > wrote: > > I'm trying to develop an application using AIR for internal use at our > > company. > > > > Our company uses very advanced actionscript (3.0) on the web, we load > for > > instance > > several hundred or maybe more swfs sometimes into a parent swf, some > that > > are animated. > > > > Recently we decided that we need control over these loaded animated > swfs - > > they need > > to adhere to an interface so we can stop the animations from the > loading > > application when needed. > > The animations can be both timeline based and script based. As long as > they > > adhere to the interface > > (basically play() stop() reset() and the "running" getter should return > > true if playing or false if stopped) we should be just fine. > > > > The problem is that we need people who don't really know any scripting > > (designers) to be able to publish these > > files properly. And I guess a template goes a long way but still... > > > > So I thought: Hey there's AIR which have local filesystem access among > > other things. I could build an AIR App which > > loads a swf or even a whole dir of swfs and then casts the loaded swfs > to > > IAnimatedItem and throws an error if it cant. > > It could also include play stop reset buttons to test every loaded swf > > manually to be sure it works. Nice indeed and simple > > enough for most people to use... > > > > The problem is though that I can't cast loaded swfs in AIR it seems, > though > > I can from a simple swf loading one of these items > > (but then I lose filesystem dialogs etc which is why I thought of AIR > in > > the first place). > > > > In AIR > > var aim:IAnimatedItem = loader.content as IAnimatedItem; (or > > loader.contentLoaderInfo.content as IAnimatedItem doesn't matter). > > > > aim becomes null. > > > > In simple Flash swf: > > > > aim becomes IAnimatedItem. > > > > > > if I do this in AIR: > > > > var aim:IAnimatedItem = loader.content as IAnimatedItem; > > > > if(aim is IAnimatedItem){ > > trace('is IAnimatedItem'); > > } else { > > trace('is NOT IAnimatedItem'); > > } > > > > this traces 'is NOT IAnimatedItem'; > > > > ** > > > > in simple Flash swf the same traces: > > > > 'is IAnimatedItem'; > > > > ** > > > > Also, doing a describeType in AIR OR Flash swf actually says it DOES > > implement IAnimatedItem. But, as I said, only in normal > > flash swfs is it castable to an IAnimatedItem. Why? Does this have > > something to do with the AIR security model and does anyone > > know how I can achieve what I want in AIR? > > > > > > /John > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders