Hi all I am writing an application where I have a whiteboard and webcam.
When I freehand draw a lot using lineTo (sprite), the webcam freezes. (Drawing.graphics.lineTo(sourcePt.xPos, sourcePt.yPos);) - on mousemove Any idea why this would happen ? When I am drawing like crazy, I can see my webcam start to slow down and then it gives up. - almost like a processing bottleneck ? Any help would be cool. Thanks _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders