Why use a timer? It is not necessary to do it on exact time because you use a random. So in this case Event.ENTER_FRAME would do the trick for you.
HTH Cor -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Mendelsohn, Michael Sent: dinsdag 16 december 2008 16:10 To: Flash Coders List Subject: [Flashcoders] Timer (AS3 newbie question) Hi list... [finally migrating to AS3] What would be a good way of going about having many sprites move across the screen at different rates? I have a random number (0-5) that I want to use as a coefficient for each sprite's speed. My thought is to base the movement off of Timer events corresponding to each sprite, but is there a way of associating a timerEvent to targets? Thanks, - Michael M. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.176 / Virus Database: 270.9.18/1851 - Release Date: 16-12-2008 8:53 _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders