.currentTarget ?

On Tue, Dec 16, 2008 at 4:51 PM, Ian Thomas <i...@eirias.net> wrote:

> Yes.
>
> However, it was the simplest answer to Michael's question.
>
> I'm afraid I didn't (and still don't) have time to answer the question
> with a long 'here's how I'd actually do it and why it's a good idea
> not to refer to nested clips like this' email, unfortunately. :-) It
> was a quick fix for Michael, and in the long term, you're right - the
> wrong answer.
>
> Perhaps I shouldn't comment at all when I'm this short of time. :-)
>
> But feel free to write your own answer, Anthony...
>
> Ian
>
> On Tue, Dec 16, 2008 at 9:08 PM, Anthony Pace <anthony.p...@utoronto.ca>
> wrote:
> > isn't getting a child by name very slow?
> >
> > Ian Thomas wrote:
> >>
> >> If each of the columns has .name='column1' etc:
> >>
> >> e.target.getChildByName("column10").gotoAndStop(5);
> >>
> >> should do it.
> >>
> >> But personally I'd at least do some type-checking on all that, and
> >> would probably create a method inside an AllColumns class to handle
> >> changeChar(). (Obviously I don't know what you're doing, though...)
> >>
> >> Ian
> >>
> >>
> >> On Tue, Dec 16, 2008 at 7:59 PM, Mendelsohn, Michael
> >> <michael.mendels...@fmglobal.com> wrote:
> >>
> >>>
> >>> Wow, AS3 is different, even after reading Moock's book.  I'm sure this
> >>> is an easy question:
> >>>
> >>> How do you reference sprites within a sprite in an event listener?
> >>>
> >>> I have a child "allcolumns" within a sprite.  Within "allcolumns" are
> 50
> >>> columns (sprites), each named column1, column2, etc.
> >>>
> >>> Allcolumns has an event listener:
> >>>
> >>> private function changeChar(e:Event):void {
> >>>       e.target["column10"].gotoAndStop(5);
> >>> }
> >>>
> >>>
> >>> Result: ReferenceError: Error #1069: Property column10 not found on
> >>> flash.display.Sprite and there is no default value.
> >>>
> >>> How to drill into what's in the e.target?
> >>>
> >>> Thanks,
> >>> - Michael M.
> >>>
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> >>>
> >>>
> >>
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-- 
http://ericd.net
Interactive design and development
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