I think I know the solution....

It's quite a different approach... but a lot of times text has shifting
problems on hovers and whatnot when their x,y's are not set at exact pixels.

Maybe try changing the positioning on the stage so that the elements use an
exact x,y value, or do a Math.round() if you're positioning them through AS.

Hope this helps.

 -Taka

On Tue, Dec 16, 2008 at 4:05 PM, Ashim D'Silva <as...@therandomlines.com>wrote:

> Wow. Thanks. I wouldn't have thought rotating a text field would make it
> better. Whenever I need to rotate text I usually render it to a bitmap and
> rotate that.
> Help is much appreciated.
>
> Ashim
>
> 2008/12/17 Jon Bradley <jbrad...@postcentral.com>
>
> >
> > On Dec 14, 2008, at 8:04 PM, Ashim D'Silva wrote:
> >
> >  Right. I recreated everything slowly in a new file, introducing things
> one
> >> by one and here's the culprit - Advanced Anti-Aliasing.Now I really
> would
> >> like to use advanced, because text looks dramatically better, but there
> >> has
> >> to be a solution, doesn't there?
> >>
> >
> > The issue affects more than just static fields (with hovers). It
> > dramatically affects applications where users are allowed to rotate and
> > scale dynamic text fields. In that instance, the kerning, leading and
> > character positions are offset and randomly jump around in value. The
> > kerning is the worst - as a field is scaled the kerning will jump
> anywhere
> > between 0-2 em on the characters ... randomly between each.
> >
> > The only work around is to have the text field rotated by a small amount
> > (0.01, for example). I submitted this bug to Adobe quite while back,
> along
> > with the 'workaround.'
> >
> > Sorry to be the bearer of bad news. At least you can give the rotation of
> > the field a shot. You may need to use AS to set the rotation via a
> Matrix.
> >
> > var m:Matrix = new Matrix();
> > m.rotate(0.01);
> > myTextfield.transform = m;
> >
> > The rotaion might need to be tweaked a tad - I don't have my bug app open
> > right now to check out the exact value that I ended up using.
> >
> > - jon
> >
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> >
>
>
>
> --
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