Hello flash coders, in my document class I check loaderInfo.parameters.debug:
public class MyGame extends Sprite { public static const DEBUG:Boolean = loaderInfo.parameters.debug; public static const SERVER:String = DEBUG ? 'http://192.168.111.43' : 'http://preferans.de'; public static const INTERVAL:uint = (DEBUG ? 60 : 15) * 1000; and this way I can switch on debugging mode in my game by loading MyGame.swf?debug=1 in the browser tab. But how can I access the loaderInfo.parameters.debug from other custom MovieClips/Sprites in my application? I do not want to check for MyGame.DEBUG, because I'm trying to keep the code in separate "modules" - i.e. I have for example files User.as and UserTest.fla and can compile and test that class without the MyGame.as Regards Alex _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders