Just wanted to let everyone know I finally figured it out.
Had to get the variable when it triggered the
function onLoadInit() {
Thank you all who contributed.. your input helped keep my wheels
turning.
Danka Shern
Karl DeSaulniers
Design Drumm
http://designdrumm.com
On Apr 18, 2009, at 10:38 PM, Muzak wrote:
This should work:
import ImageLoader;
var imgHolder:MovieClip = this.createEmptyMovieClip("imgHolder_mc",
this.getNextHighestDepth());
var imgURL:String = "ableton_live6_logo.jpg";
var imgLoader:ImageLoader;
function onLoadInit():Void {
trace("Application ::: onLoadInit");
trace(" - width: " + imgHolder._width);
trace(" - height: " + imgHolder._height);
}
imgLoader = new ImageLoader();
imgLoader.addListener(this);
imgLoader.loadImage(imgURL, imgHolder);
regards,
Muzak
----- Original Message ----- From: "Karl DeSaulniers"
<k...@designdrumm.com>
To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
Sent: Sunday, April 19, 2009 12:56 AM
Subject: Re: [Flashcoders] Just a quick one
Thank you all for the great responses. I actually think I have a
copy of flex 1 somewhere. LOL
But alas my movie is still not working and my programming
knowledge extent at this time is as2 based. Don't seem to get the
time to dive into as3 or any other ie: flex 1
I really am stumped on how to get the w&h of this loaded data.
Nothing I do seems to work.
:(
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